Files
bgfx/tools/texturev/vs_texture.bin.h
Branimir Karadžić dd961560d5 Raw buffers (#3920)
* Added raw compute buffers, resource type/dimension now comes from shader reflection. Bumped shader version to 12.

* Rebuild internal embedded shaders.

* Updated bindings.

* Rebuild embedded shaders.

* Rebuilt shaders.

* Updated bindings.
2026-08-22 20:03:12 -07:00

477 lines
52 KiB
C

static const uint8_t vs_texture_glsl[389] =
{
0x56, 0x53, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, // VSH.............
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0f, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, // .......u_modelVi
0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // ewProj..........
0x50, 0x01, 0x00, 0x00, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6d, 0x61, 0x74, // P....uniform mat
0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // 4 u_modelViewPro
0x6a, 0x3b, 0x0a, 0x0a, 0x6c, 0x61, 0x79, 0x6f, 0x75, 0x74, 0x28, 0x6c, 0x6f, 0x63, 0x61, 0x74, // j;..layout(locat
0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x31, 0x29, 0x20, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x33, // ion = 1) in vec3
0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x6f, 0x75, 0x74, // a_position;.out
0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // vec3 v_texcoord
0x30, 0x3b, 0x0a, 0x6c, 0x61, 0x79, 0x6f, 0x75, 0x74, 0x28, 0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, // 0;.layout(locati
0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x32, 0x29, 0x20, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, // on = 2) in vec3
0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x6f, 0x75, 0x74, // a_texcoord0;.out
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // vec4 v_color0;.
0x6c, 0x61, 0x79, 0x6f, 0x75, 0x74, 0x28, 0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x20, // layout(location
0x3d, 0x20, 0x30, 0x29, 0x20, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, // = 0) in vec4 a_c
0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, // olor0;..void mai
0x6e, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, // n().{. gl_Pos
0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, // ition = u_modelV
0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x61, // iewProj * vec4(a
0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x78, 0x79, 0x2c, 0x20, 0x30, 0x2e, // _position.xy, 0.
0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x76, 0x5f, 0x74, // 0, 1.0);. v_t
0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, // excoord0 = a_tex
0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x76, 0x5f, 0x63, 0x6f, // coord0;. v_co
0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, // lor0 = a_color0;
0x0a, 0x7d, 0x0a, 0x0a, 0x00, // .}...
};
static const uint8_t vs_texture_essl[389] =
{
0x56, 0x53, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, // VSH.............
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0f, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, // .......u_modelVi
0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // ewProj..........
0x50, 0x01, 0x00, 0x00, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6d, 0x61, 0x74, // P....uniform mat
0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // 4 u_modelViewPro
0x6a, 0x3b, 0x0a, 0x0a, 0x6c, 0x61, 0x79, 0x6f, 0x75, 0x74, 0x28, 0x6c, 0x6f, 0x63, 0x61, 0x74, // j;..layout(locat
0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x31, 0x29, 0x20, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x33, // ion = 1) in vec3
0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x6f, 0x75, 0x74, // a_position;.out
0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // vec3 v_texcoord
0x30, 0x3b, 0x0a, 0x6c, 0x61, 0x79, 0x6f, 0x75, 0x74, 0x28, 0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, // 0;.layout(locati
0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x32, 0x29, 0x20, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, // on = 2) in vec3
0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x6f, 0x75, 0x74, // a_texcoord0;.out
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // vec4 v_color0;.
0x6c, 0x61, 0x79, 0x6f, 0x75, 0x74, 0x28, 0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x20, // layout(location
0x3d, 0x20, 0x30, 0x29, 0x20, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, // = 0) in vec4 a_c
0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, // olor0;..void mai
0x6e, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, // n().{. gl_Pos
0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, // ition = u_modelV
0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x61, // iewProj * vec4(a
0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x78, 0x79, 0x2c, 0x20, 0x30, 0x2e, // _position.xy, 0.
0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x76, 0x5f, 0x74, // 0, 1.0);. v_t
0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, // excoord0 = a_tex
0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x76, 0x5f, 0x63, 0x6f, // coord0;. v_co
0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, // lor0 = a_color0;
0x0a, 0x7d, 0x0a, 0x0a, 0x00, // .}...
};
static const uint8_t vs_texture_spv[1242] =
{
0x56, 0x53, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, // VSH.............
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0f, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, // .......u_modelVi
0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // ewProj..........
0x9c, 0x04, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0b, 0x00, 0x08, 0x00, // ......#.........
0x71, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, // q...............
0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, // ........GLSL.std
0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // .450............
0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // ................
0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, // main....6...:...
0x3d, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, // =...H...K...O...
0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, // ................
0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, // ....main........
0x25, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, // %...UniformBlock
0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x07, 0x00, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........%.......
0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, // u_modelViewProj.
0x05, 0x00, 0x03, 0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, // ....'...........
0x36, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, // 6...a_color0....
0x05, 0x00, 0x05, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, // ....:...a_positi
0x6f, 0x6e, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x74, 0x65, // on......=...a_te
0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x48, 0x00, 0x00, 0x00, // xcoord0.....H...
0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, // @entryPointOutpu
0x74, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x00, // t.gl_Position...
0x05, 0x00, 0x09, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, // ....K...@entryPo
0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // intOutput.v_colo
0x72, 0x30, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, // r0......O...@ent
0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, // ryPointOutput.v_
0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, // texcoord0...G...
0x25, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, // %.......H...%...
0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x25, 0x00, 0x00, 0x00, // ........H...%...
0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, // ............H...
0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // %.......#.......
0x47, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // G...'...!.......
0x47, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // G...'...".......
0x47, 0x00, 0x04, 0x00, 0x36, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // G...6...........
0x47, 0x00, 0x04, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // G...:...........
0x47, 0x00, 0x04, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // G...=...........
0x47, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // G...H...........
0x47, 0x00, 0x04, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // G...K...........
0x47, 0x00, 0x04, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // G...O...........
0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, // ........!.......
0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, // ............ ...
0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // ................
0x17, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // ................
0x15, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ........ .......
0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, // +..............?
0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // +...............
0x2b, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // +...............
0x18, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // ....$...........
0x1e, 0x00, 0x03, 0x00, 0x25, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, // ....%...$... ...
0x26, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, // &.......%...;...
0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, // &...'....... ...
0x28, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, // (.......$... ...
0x35, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, // 5...........;...
0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, // 5...6....... ...
0x39, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, // 9...........;...
0x39, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, // 9...:.......;...
0x39, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, // 9...=....... ...
0x47, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, // G...........;...
0x47, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, // G...H.......;...
0x47, 0x00, 0x00, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, // G...K....... ...
0x4e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, // N...........;...
0x4e, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, // N...O.......6...
0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // ................
0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, // ........=.......
0x37, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, // 7...6...=.......
0x3b, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, // ;...:...=.......
0x3e, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, // >...=...Q.......
0x6b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, // k...;.......Q...
0x06, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ....l...;.......
0x50, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00, // P.......m...k...
0x6c, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, // l...........A...
0x28, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, // (...n...'.......
0x3d, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x6f, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00, // =...$...o...n...
0x90, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, // ........p...m...
0x6f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x48, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, // o...>...H...p...
0x3e, 0x00, 0x03, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, // >...K...7...>...
0x4f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, // O...>.......8...
0x00, 0x03, 0x05, 0x00, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, // ........@.
};
static const uint8_t vs_texture_wgsl[945] =
{
0x56, 0x53, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, // VSH.............
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0f, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, // .......u_modelVi
0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // ewProj..........
0x71, 0x03, 0x00, 0x00, 0x64, 0x69, 0x61, 0x67, 0x6e, 0x6f, 0x73, 0x74, 0x69, 0x63, 0x28, 0x6f, // q...diagnostic(o
0x66, 0x66, 0x2c, 0x20, 0x64, 0x65, 0x72, 0x69, 0x76, 0x61, 0x74, 0x69, 0x76, 0x65, 0x5f, 0x75, // ff, derivative_u
0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x69, 0x74, 0x79, 0x29, 0x3b, 0x0a, 0x64, 0x69, 0x61, 0x67, // niformity);.diag
0x6e, 0x6f, 0x73, 0x74, 0x69, 0x63, 0x28, 0x6f, 0x66, 0x66, 0x2c, 0x20, 0x73, 0x75, 0x62, 0x67, // nostic(off, subg
0x72, 0x6f, 0x75, 0x70, 0x5f, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x69, 0x74, 0x79, 0x29, // roup_uniformity)
0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, // ;..struct Unifor
0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x5f, 0x31, 0x5f, 0x31, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x75, // mBlock_1_1 {. u
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x3a, // _modelViewProj :
0x20, 0x6d, 0x61, 0x74, 0x34, 0x78, 0x34, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x2c, 0x0a, 0x7d, 0x0a, // mat4x4<f32>,.}.
0x0a, 0x40, 0x67, 0x72, 0x6f, 0x75, 0x70, 0x28, 0x30, 0x75, 0x29, 0x20, 0x40, 0x62, 0x69, 0x6e, // .@group(0u) @bin
0x64, 0x69, 0x6e, 0x67, 0x28, 0x30, 0x75, 0x29, 0x20, 0x76, 0x61, 0x72, 0x3c, 0x75, 0x6e, 0x69, // ding(0u) var<uni
0x66, 0x6f, 0x72, 0x6d, 0x3e, 0x20, 0x76, 0x20, 0x3a, 0x20, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, // form> v : Unifor
0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x5f, 0x31, 0x5f, 0x31, 0x3b, 0x0a, 0x0a, 0x76, 0x61, 0x72, // mBlock_1_1;..var
0x3c, 0x70, 0x72, 0x69, 0x76, 0x61, 0x74, 0x65, 0x3e, 0x20, 0x76, 0x5f, 0x31, 0x20, 0x3a, 0x20, // <private> v_1 :
0x76, 0x65, 0x63, 0x34, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x3b, 0x0a, 0x0a, 0x76, 0x61, 0x72, 0x3c, // vec4<f32>;..var<
0x70, 0x72, 0x69, 0x76, 0x61, 0x74, 0x65, 0x3e, 0x20, 0x76, 0x5f, 0x32, 0x20, 0x3a, 0x20, 0x76, // private> v_2 : v
0x65, 0x63, 0x34, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x3b, 0x0a, 0x0a, 0x76, 0x61, 0x72, 0x3c, 0x70, // ec4<f32>;..var<p
0x72, 0x69, 0x76, 0x61, 0x74, 0x65, 0x3e, 0x20, 0x76, 0x5f, 0x33, 0x20, 0x3a, 0x20, 0x76, 0x65, // rivate> v_3 : ve
0x63, 0x33, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x3b, 0x0a, 0x0a, 0x66, 0x6e, 0x20, 0x6d, 0x61, 0x69, // c3<f32>;..fn mai
0x6e, 0x5f, 0x69, 0x6e, 0x6e, 0x65, 0x72, 0x28, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // n_inner(a_color0
0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x34, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x2c, 0x20, 0x61, 0x5f, // : vec4<f32>, a_
0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x33, 0x3c, // position : vec3<
0x66, 0x33, 0x32, 0x3e, 0x2c, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // f32>, a_texcoord
0x30, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x33, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x29, 0x20, 0x7b, // 0 : vec3<f32>) {
0x0a, 0x20, 0x20, 0x76, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x76, 0x65, 0x63, 0x34, 0x3c, 0x66, // . v_1 = (vec4<f
0x33, 0x32, 0x3e, 0x28, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x78, // 32>(a_position.x
0x2c, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x79, 0x2c, 0x20, // , a_position.y,
0x30, 0x2e, 0x30, 0x66, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x66, 0x29, 0x20, 0x2a, 0x20, 0x74, 0x72, // 0.0f, 1.0f) * tr
0x61, 0x6e, 0x73, 0x70, 0x6f, 0x73, 0x65, 0x28, 0x76, 0x2e, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, // anspose(v.u_mode
0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, // lViewProj));. v
0x5f, 0x32, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, // _2 = a_color0;.
0x20, 0x76, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, // v_3 = a_texcoor
0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x74, 0x69, // d0;.}..struct ti
0x6e, 0x74, 0x5f, 0x73, 0x79, 0x6d, 0x62, 0x6f, 0x6c, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x40, 0x62, // nt_symbol {. @b
0x75, 0x69, 0x6c, 0x74, 0x69, 0x6e, 0x28, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x29, // uiltin(position)
0x0a, 0x20, 0x20, 0x6d, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x34, 0x3c, 0x66, 0x33, 0x32, 0x3e, // . m : vec4<f32>
0x2c, 0x0a, 0x20, 0x20, 0x40, 0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x28, 0x30, 0x75, // ,. @location(0u
0x29, 0x0a, 0x20, 0x20, 0x6d, 0x5f, 0x31, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x34, 0x3c, 0x66, // ). m_1 : vec4<f
0x33, 0x32, 0x3e, 0x2c, 0x0a, 0x20, 0x20, 0x40, 0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, 0x6f, 0x6e, // 32>,. @location
0x28, 0x31, 0x75, 0x29, 0x0a, 0x20, 0x20, 0x6d, 0x5f, 0x32, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, // (1u). m_2 : vec
0x33, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x2c, 0x0a, 0x7d, 0x0a, 0x0a, 0x40, 0x76, 0x65, 0x72, 0x74, // 3<f32>,.}..@vert
0x65, 0x78, 0x0a, 0x66, 0x6e, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, 0x40, 0x6c, 0x6f, 0x63, 0x61, // ex.fn main(@loca
0x74, 0x69, 0x6f, 0x6e, 0x28, 0x30, 0x75, 0x29, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // tion(0u) a_color
0x30, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x34, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x2c, 0x20, 0x40, // 0 : vec4<f32>, @
0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x28, 0x31, 0x75, 0x29, 0x20, 0x61, 0x5f, 0x70, // location(1u) a_p
0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x33, 0x3c, 0x66, // osition : vec3<f
0x33, 0x32, 0x3e, 0x2c, 0x20, 0x40, 0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x28, 0x32, // 32>, @location(2
0x75, 0x29, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3a, // u) a_texcoord0 :
0x20, 0x76, 0x65, 0x63, 0x33, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x29, 0x20, 0x2d, 0x3e, 0x20, 0x74, // vec3<f32>) -> t
0x69, 0x6e, 0x74, 0x5f, 0x73, 0x79, 0x6d, 0x62, 0x6f, 0x6c, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x6d, // int_symbol {. m
0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x6e, 0x65, 0x72, 0x28, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // ain_inner(a_colo
0x72, 0x30, 0x2c, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2c, 0x20, // r0, a_position,
0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, // a_texcoord0);.
0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x74, 0x69, 0x6e, 0x74, 0x5f, 0x73, 0x79, 0x6d, 0x62, // return tint_symb
0x6f, 0x6c, 0x28, 0x76, 0x5f, 0x31, 0x2c, 0x20, 0x76, 0x5f, 0x32, 0x2c, 0x20, 0x76, 0x5f, 0x33, // ol(v_1, v_2, v_3
0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x03, 0x05, 0x00, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, 0x40, // );.}.........@.@
0x00, // .
};
static const uint8_t vs_texture_dxbc[602] =
{
0x56, 0x53, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, // VSH.............
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0f, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, // .......u_modelVi
0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // ewProj..........
0x1c, 0x02, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x02, 0x69, 0xf5, 0xe7, 0x92, 0xa7, 0xab, 0x4d, // ....DXBC.i.....M
0xfb, 0xf8, 0xc3, 0x21, 0x69, 0x94, 0x1d, 0x03, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x02, 0x00, 0x00, // ...!i...........
0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x10, 0x01, 0x00, 0x00, // ....,...........
0x49, 0x53, 0x47, 0x4e, 0x68, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, // ISGNh...........
0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // P...............
0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........V.......
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x03, 0x00, 0x00, // ................
0x5f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // _...............
0x02, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x50, 0x4f, // ........COLOR.PO
0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, // SITION.TEXCOORD.
0x4f, 0x53, 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, // OSGNl...........
0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // P...............
0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, // ................
0x62, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // b...............
0x02, 0x00, 0x00, 0x00, 0x07, 0x08, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, // ........SV_POSIT
0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, // ION.COLOR.TEXCOO
0x52, 0x44, 0x00, 0xab, 0x53, 0x48, 0x45, 0x58, 0x04, 0x01, 0x00, 0x00, 0x50, 0x00, 0x01, 0x00, // RD..SHEX....P...
0x41, 0x00, 0x00, 0x00, 0x6a, 0x08, 0x00, 0x01, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, // A...j...Y...F. .
0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, // ........_.......
0x00, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ...._...2.......
0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x04, // _...r.......g...
0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, // . ..........e...
0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0x72, 0x20, 0x10, 0x00, // . ......e...r ..
0x02, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, // ....h.......8...
0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x15, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ........V.......
0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, // F. .........2...
0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // ........F. .....
0x00, 0x00, 0x00, 0x00, 0x06, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, // ............F...
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ......... ......
0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // F.......F. .....
0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ....6.... ......
0x46, 0x1e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x72, 0x20, 0x10, 0x00, // F.......6...r ..
0x02, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, // ....F.......>...
0x00, 0x03, 0x05, 0x00, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, // ........@.
};
static const uint8_t vs_texture_dxil[2758] =
{
0x56, 0x53, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, // VSH.............
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0f, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, // .......u_modelVi
0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // ewProj..........
0x88, 0x0a, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xb9, 0x8f, 0x8e, 0x5d, 0x63, 0xbf, 0x19, 0xac, // ....DXBC...]c...
0x76, 0x50, 0x22, 0xe7, 0xe6, 0xb4, 0xf2, 0xd3, 0x01, 0x00, 0x00, 0x00, 0x88, 0x0a, 0x00, 0x00, // vP".............
0x07, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, // ....<...L.......
0x60, 0x01, 0x00, 0x00, 0x94, 0x02, 0x00, 0x00, 0xc8, 0x02, 0x00, 0x00, 0xe4, 0x02, 0x00, 0x00, // `...............
0x53, 0x46, 0x49, 0x30, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // SFI0............
0x49, 0x53, 0x47, 0x31, 0x80, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, // ISG1............
0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....h...........
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....n...........
0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x77, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....w...........
0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x54, // COLOR.POSITION.T
0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0x4f, 0x53, 0x47, 0x31, 0x84, 0x00, 0x00, 0x00, // EXCOORD.OSG1....
0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, // ............h...
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, // ............t...
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ................
0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, // ............z...
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ................
0x07, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, // ........SV_Posit
0x69, 0x6f, 0x6e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, // ion.COLOR.TEXCOO
0x52, 0x44, 0x00, 0x00, 0x50, 0x53, 0x56, 0x30, 0x2c, 0x01, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, // RD..PSV0,...8...
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x03, // ................
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, // (...............
0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x43, 0x4f, 0x4c, // ........0....COL
0x4f, 0x52, 0x00, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, // OR.POSITION.TEXC
0x4f, 0x4f, 0x52, 0x44, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, // OORD.COLOR.TEXCO
0x4f, 0x52, 0x44, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ORD.main........
0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x01, 0x00, 0x44, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ..D.............
0x01, 0x01, 0x43, 0x00, 0x03, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ..C.............
0x01, 0x02, 0x43, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ..C.............
0x01, 0x00, 0x44, 0x03, 0x03, 0x04, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ..D.............
0x01, 0x01, 0x44, 0x00, 0x03, 0x02, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ..D.............
0x01, 0x02, 0x43, 0x00, 0x03, 0x02, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, // ..C......... ...
0x40, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, // @...............
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, // ................
0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x49, 0x4c, 0x44, 0x4e, 0x2c, 0x00, 0x00, 0x00, // ........ILDN,...
0x00, 0x00, 0x24, 0x00, 0x66, 0x35, 0x65, 0x36, 0x31, 0x61, 0x34, 0x61, 0x63, 0x37, 0x65, 0x39, // ..$.f5e61a4ac7e9
0x65, 0x30, 0x65, 0x33, 0x36, 0x31, 0x65, 0x37, 0x61, 0x34, 0x61, 0x61, 0x34, 0x38, 0x64, 0x31, // e0e361e7a4aa48d1
0x66, 0x31, 0x30, 0x37, 0x2e, 0x70, 0x64, 0x62, 0x00, 0x00, 0x00, 0x00, 0x48, 0x41, 0x53, 0x48, // f107.pdb....HASH
0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf5, 0xe6, 0x1a, 0x4a, 0xc7, 0xe9, 0xe0, 0xe3, // ...........J....
0x61, 0xe7, 0xa4, 0xaa, 0x48, 0xd1, 0xf1, 0x07, 0x44, 0x58, 0x49, 0x4c, 0x9c, 0x07, 0x00, 0x00, // a...H...DXIL....
0x60, 0x00, 0x01, 0x00, 0xe7, 0x01, 0x00, 0x00, 0x44, 0x58, 0x49, 0x4c, 0x00, 0x01, 0x00, 0x00, // `.......DXIL....
0x10, 0x00, 0x00, 0x00, 0x84, 0x07, 0x00, 0x00, 0x42, 0x43, 0xc0, 0xde, 0x21, 0x0c, 0x00, 0x00, // ........BC..!...
0xde, 0x01, 0x00, 0x00, 0x0b, 0x82, 0x20, 0x00, 0x02, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, // ...... .........
0x07, 0x81, 0x23, 0x91, 0x41, 0xc8, 0x04, 0x49, 0x06, 0x10, 0x32, 0x39, 0x92, 0x01, 0x84, 0x0c, // ..#.A..I..29....
0x25, 0x05, 0x08, 0x19, 0x1e, 0x04, 0x8b, 0x62, 0x80, 0x14, 0x45, 0x02, 0x42, 0x92, 0x0b, 0x42, // %......b..E.B..B
0xa4, 0x10, 0x32, 0x14, 0x38, 0x08, 0x18, 0x4b, 0x0a, 0x32, 0x52, 0x88, 0x48, 0x90, 0x14, 0x20, // ..2.8..K.2R.H..
0x43, 0x46, 0x88, 0xa5, 0x00, 0x19, 0x32, 0x42, 0xe4, 0x48, 0x0e, 0x90, 0x91, 0x22, 0xc4, 0x50, // CF....2B.H...".P
0x41, 0x51, 0x81, 0x8c, 0xe1, 0x83, 0xe5, 0x8a, 0x04, 0x29, 0x46, 0x06, 0x51, 0x18, 0x00, 0x00, // AQ.......)F.Q...
0x08, 0x00, 0x00, 0x00, 0x1b, 0x8c, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x07, 0x40, 0x02, 0xa8, 0x0d, // ............@...
0x84, 0xf0, 0xff, 0xff, 0xff, 0xff, 0x03, 0x20, 0x6d, 0x30, 0x86, 0xff, 0xff, 0xff, 0xff, 0x1f, // ....... m0......
0x00, 0x09, 0xa8, 0x00, 0x49, 0x18, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x13, 0x82, 0x60, 0x42, // ....I.........`B
0x20, 0x4c, 0x08, 0x06, 0x00, 0x00, 0x00, 0x00, 0x89, 0x20, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, // L....... ..'...
0x32, 0x22, 0x48, 0x09, 0x20, 0x64, 0x85, 0x04, 0x93, 0x22, 0xa4, 0x84, 0x04, 0x93, 0x22, 0xe3, // 2"H. d..."....".
0x84, 0xa1, 0x90, 0x14, 0x12, 0x4c, 0x8a, 0x8c, 0x0b, 0x84, 0xa4, 0x4c, 0x10, 0x68, 0x23, 0x00, // .....L.....L.h#.
0x25, 0x00, 0x14, 0x66, 0x00, 0xe6, 0x08, 0xc0, 0x60, 0x8e, 0x00, 0x29, 0xc6, 0x20, 0x84, 0x14, // %..f....`..). ..
0x42, 0xa6, 0x18, 0x80, 0x10, 0x52, 0x06, 0xa1, 0xa3, 0x86, 0xcb, 0x9f, 0xb0, 0x87, 0x90, 0x7c, // B....R.........|
0x6e, 0xa3, 0x8a, 0x95, 0x98, 0xfc, 0xe2, 0xb6, 0x11, 0x31, 0xc6, 0x18, 0x54, 0xee, 0x19, 0x2e, // n........1..T...
0x7f, 0xc2, 0x1e, 0x42, 0xf2, 0x43, 0xa0, 0x19, 0x16, 0x02, 0x05, 0xab, 0x10, 0x8a, 0x30, 0x42, // ...B.C........0B
0xad, 0x14, 0x83, 0x8c, 0x31, 0xe8, 0xcd, 0x11, 0x04, 0xc5, 0x60, 0xa4, 0x10, 0x12, 0x49, 0x0e, // ....1.....`...I.
0x04, 0x0c, 0x23, 0x10, 0x43, 0x12, 0xd4, 0x99, 0x26, 0x74, 0x78, 0x87, 0x79, 0xa0, 0x07, 0x76, // ..#.C...&tx.y..v
0x08, 0x87, 0x7c, 0x78, 0x87, 0x7a, 0xa0, 0x07, 0x37, 0x20, 0x83, 0x53, 0x60, 0x87, 0x77, 0x10, // ..|x.z..7 .S`.w.
0x87, 0x70, 0x60, 0x87, 0x79, 0x40, 0x81, 0xa5, 0x9b, 0x0d, 0x04, 0x00, 0x13, 0x14, 0x72, 0xc0, // .p`.y@........r.
0x87, 0x74, 0x60, 0x87, 0x36, 0x68, 0x87, 0x79, 0x68, 0x03, 0x72, 0xc0, 0x87, 0x0d, 0xaf, 0x50, // .t`.6h.yh.r....P
0x0e, 0x6d, 0xd0, 0x0e, 0x7a, 0x50, 0x0e, 0x6d, 0x00, 0x0f, 0x7a, 0x30, 0x07, 0x72, 0xa0, 0x07, // .m..zP.m..z0.r..
0x73, 0x20, 0x07, 0x6d, 0x90, 0x0e, 0x71, 0xa0, 0x07, 0x73, 0x20, 0x07, 0x6d, 0x90, 0x0e, 0x78, // s .m..q..s .m..x
0xa0, 0x07, 0x73, 0x20, 0x07, 0x6d, 0x90, 0x0e, 0x71, 0x60, 0x07, 0x7a, 0x30, 0x07, 0x72, 0xd0, // ..s .m..q`.z0.r.
0x06, 0xe9, 0x30, 0x07, 0x72, 0xa0, 0x07, 0x73, 0x20, 0x07, 0x6d, 0x90, 0x0e, 0x76, 0x40, 0x07, // ..0.r..s .m..v@.
0x7a, 0x60, 0x07, 0x74, 0xd0, 0x06, 0xe6, 0x10, 0x07, 0x76, 0xa0, 0x07, 0x73, 0x20, 0x07, 0x6d, // z`.t.....v..s .m
0x60, 0x0e, 0x73, 0x20, 0x07, 0x7a, 0x30, 0x07, 0x72, 0xd0, 0x06, 0xe6, 0x60, 0x07, 0x74, 0xa0, // `.s .z0.r...`.t.
0x07, 0x76, 0x40, 0x07, 0x6d, 0xe0, 0x0e, 0x78, 0xa0, 0x07, 0x71, 0x60, 0x07, 0x7a, 0x30, 0x07, // .v@.m..x..q`.z0.
0x72, 0xa0, 0x07, 0x76, 0x40, 0x07, 0x43, 0x9e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // r..v@.C.........
0x00, 0x00, 0x00, 0x86, 0x3c, 0x06, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....<...........
0x0c, 0x79, 0x10, 0x20, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0xf2, 0x34, // .y. ...........4
0x40, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0xe4, 0x79, 0x80, 0x00, 0x08, // @.........0.y...
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0xc8, 0x23, 0x01, 0x01, 0x30, 0x00, 0x00, 0x00, // .......`.#..0...
0x00, 0x00, 0x00, 0x00, 0x40, 0x16, 0x08, 0x00, 0x10, 0x00, 0x00, 0x00, 0x32, 0x1e, 0x98, 0x14, // ....@.......2...
0x19, 0x11, 0x4c, 0x90, 0x8c, 0x09, 0x26, 0x47, 0xc6, 0x04, 0x43, 0x22, 0x25, 0x30, 0x02, 0x50, // ..L...&G..C"%0.P
0x14, 0xc5, 0x50, 0x80, 0x01, 0x65, 0x50, 0x1e, 0x45, 0x50, 0x0e, 0x54, 0x4a, 0x62, 0x04, 0xa0, // ..P..eP.EP.TJb..
0x10, 0xca, 0xa0, 0x08, 0x08, 0xcf, 0x00, 0x50, 0x1e, 0xab, 0x59, 0x16, 0x08, 0x0c, 0x40, 0x01, // .......P..Y...@.
0x24, 0x9e, 0x07, 0x00, 0x40, 0x04, 0x84, 0x40, 0x30, 0x00, 0x00, 0x00, 0x79, 0x18, 0x00, 0x00, // $...@..@0...y...
0x62, 0x00, 0x00, 0x00, 0x1a, 0x03, 0x4c, 0x90, 0x46, 0x02, 0x13, 0xc4, 0x8f, 0x0c, 0x6f, 0xec, // b.....L.F.....o.
0xed, 0x4d, 0x0c, 0x24, 0xc6, 0x25, 0x06, 0xc6, 0x45, 0xc6, 0x06, 0xa6, 0xc6, 0x65, 0xe6, 0x06, // .M.$.%..E....e..
0x04, 0x65, 0x8c, 0x86, 0x0c, 0xc7, 0x8c, 0xc6, 0x2c, 0x27, 0x27, 0x65, 0x43, 0x10, 0x4c, 0x10, // .e......,''eC.L.
0x08, 0x63, 0x82, 0x40, 0x1c, 0x1b, 0x84, 0x81, 0x98, 0x20, 0x10, 0xc8, 0x06, 0x61, 0x30, 0x28, // .c.@..... ...a0(
0xd8, 0xcd, 0x4d, 0x10, 0x88, 0x64, 0xc3, 0x80, 0x24, 0xc4, 0x04, 0x01, 0xa3, 0x08, 0x4c, 0x10, // ..M..d..$.....L.
0x08, 0x65, 0x03, 0x42, 0x2c, 0x0c, 0x41, 0x0c, 0x0d, 0xb0, 0x21, 0x70, 0x36, 0x10, 0x00, 0xf0, // .e.B,.A...!p6...
0x00, 0x13, 0x84, 0xac, 0xda, 0x10, 0x44, 0x13, 0x04, 0x01, 0x20, 0xd1, 0x16, 0x96, 0xe6, 0xc6, // ......D... .....
0x62, 0xe8, 0x89, 0xe9, 0x49, 0x6a, 0x82, 0x50, 0x3c, 0x13, 0x84, 0x02, 0xda, 0x10, 0x10, 0x13, // b...Ij.P<.......
0x84, 0x22, 0x9a, 0x20, 0x10, 0xcb, 0x04, 0x81, 0x60, 0x36, 0x08, 0xda, 0xb6, 0x61, 0x21, 0x2a, // .". ....`6...a!*
0xeb, 0xc2, 0xae, 0x21, 0x23, 0x2e, 0x8e, 0x08, 0xd4, 0xd3, 0x54, 0x12, 0x55, 0xd2, 0x93, 0xd3, // ...!#.....T.U...
0x04, 0xa1, 0x90, 0x36, 0x08, 0x9a, 0xb6, 0x61, 0x19, 0x3c, 0xeb, 0xc2, 0xae, 0xe1, 0x1b, 0x2e, // ...6...a.<......
0x30, 0x98, 0x20, 0x10, 0x0d, 0x11, 0xaa, 0x22, 0xac, 0xa1, 0xa7, 0x27, 0x29, 0xa2, 0x09, 0x02, // 0. ...."...')...
0xe1, 0x6c, 0x10, 0x34, 0x32, 0xd8, 0xb0, 0x88, 0xc1, 0x18, 0x58, 0x17, 0x76, 0x0d, 0x9f, 0x18, // .l.42.....X.v...
0x5c, 0x65, 0xb0, 0x61, 0xe8, 0xc2, 0xc0, 0x0c, 0xb8, 0x4c, 0x59, 0x7d, 0x41, 0xbd, 0xcd, 0xa5, // .e.a.....LY}A...
0xd1, 0xa5, 0xbd, 0xb9, 0x6d, 0x58, 0x08, 0x34, 0xb0, 0x3e, 0x2c, 0x1b, 0x32, 0xe2, 0xe2, 0x26, // ....mX.4.>,.2..&
0x08, 0xc5, 0xb4, 0x61, 0x19, 0x2a, 0xeb, 0xc2, 0xd4, 0x60, 0xc8, 0x86, 0x8b, 0xdb, 0xb0, 0x88, // ...a.*...`......
0xc1, 0x18, 0x58, 0x17, 0xa6, 0x06, 0xc3, 0x27, 0x06, 0x57, 0x19, 0x6c, 0x18, 0xd2, 0x60, 0x0d, // ..X....'.W.l..`.
0xd8, 0x60, 0xc3, 0x70, 0x06, 0x6d, 0x00, 0x6c, 0x28, 0x26, 0xca, 0x0d, 0x20, 0xa0, 0x0a, 0x1b, // .`.p.m.l(&.. ...
0x9b, 0x5d, 0x9b, 0x4b, 0x1a, 0x59, 0x99, 0x1b, 0xdd, 0x94, 0x20, 0xa8, 0x42, 0x86, 0xe7, 0x62, // .].K.Y.... .B..b
0x57, 0x26, 0x37, 0x97, 0xf6, 0xe6, 0x36, 0x25, 0x20, 0x9a, 0x90, 0xe1, 0xb9, 0xd8, 0x85, 0xb1, // W&7...6% .......
0xd9, 0x95, 0xc9, 0x4d, 0x09, 0x8c, 0x3a, 0x64, 0x78, 0x2e, 0x73, 0x68, 0x61, 0x64, 0x65, 0x72, // ...M..:dx.shader
0x4d, 0x6f, 0x64, 0x65, 0x6c, 0x53, 0x82, 0xa4, 0x0c, 0x19, 0x9e, 0x8b, 0x5c, 0xd9, 0xdc, 0x5b, // ModelS.........[
0x9d, 0xdc, 0x58, 0xd9, 0xdc, 0x94, 0xe0, 0xa9, 0x43, 0x86, 0xe7, 0x62, 0x97, 0x56, 0x76, 0x97, // ..X.....C..b.Vv.
0x44, 0x36, 0x45, 0x17, 0x46, 0x57, 0x36, 0x25, 0x88, 0xea, 0x90, 0xe1, 0xb9, 0x94, 0xb9, 0xd1, // D6E.FW6%........
0xc9, 0xe5, 0x41, 0xbd, 0xa5, 0xb9, 0xd1, 0xcd, 0x4d, 0x09, 0xdc, 0x00, 0x79, 0x18, 0x00, 0x00, // ..A.....M...y...
0x4c, 0x00, 0x00, 0x00, 0x33, 0x08, 0x80, 0x1c, 0xc4, 0xe1, 0x1c, 0x66, 0x14, 0x01, 0x3d, 0x88, // L...3......f..=.
0x43, 0x38, 0x84, 0xc3, 0x8c, 0x42, 0x80, 0x07, 0x79, 0x78, 0x07, 0x73, 0x98, 0x71, 0x0c, 0xe6, // C8...B..yx.s.q..
0x00, 0x0f, 0xed, 0x10, 0x0e, 0xf4, 0x80, 0x0e, 0x33, 0x0c, 0x42, 0x1e, 0xc2, 0xc1, 0x1d, 0xce, // ........3.B.....
0xa1, 0x1c, 0x66, 0x30, 0x05, 0x3d, 0x88, 0x43, 0x38, 0x84, 0x83, 0x1b, 0xcc, 0x03, 0x3d, 0xc8, // ..f0.=.C8.....=.
0x43, 0x3d, 0x8c, 0x03, 0x3d, 0xcc, 0x78, 0x8c, 0x74, 0x70, 0x07, 0x7b, 0x08, 0x07, 0x79, 0x48, // C=..=.x.tp.{..yH
0x87, 0x70, 0x70, 0x07, 0x7a, 0x70, 0x03, 0x76, 0x78, 0x87, 0x70, 0x20, 0x87, 0x19, 0xcc, 0x11, // .pp.zp.vx.p ....
0x0e, 0xec, 0x90, 0x0e, 0xe1, 0x30, 0x0f, 0x6e, 0x30, 0x0f, 0xe3, 0xf0, 0x0e, 0xf0, 0x50, 0x0e, // .....0.n0.....P.
0x33, 0x10, 0xc4, 0x1d, 0xde, 0x21, 0x1c, 0xd8, 0x21, 0x1d, 0xc2, 0x61, 0x1e, 0x66, 0x30, 0x89, // 3....!..!..a.f0.
0x3b, 0xbc, 0x83, 0x3b, 0xd0, 0x43, 0x39, 0xb4, 0x03, 0x3c, 0xbc, 0x83, 0x3c, 0x84, 0x03, 0x3b, // ;..;.C9..<..<..;
0xcc, 0xf0, 0x14, 0x76, 0x60, 0x07, 0x7b, 0x68, 0x07, 0x37, 0x68, 0x87, 0x72, 0x68, 0x07, 0x37, // ...v`.{h.7h.rh.7
0x80, 0x87, 0x70, 0x90, 0x87, 0x70, 0x60, 0x07, 0x76, 0x28, 0x07, 0x76, 0xf8, 0x05, 0x76, 0x78, // ..p..p`.v(.v..vx
0x87, 0x77, 0x80, 0x87, 0x5f, 0x08, 0x87, 0x71, 0x18, 0x87, 0x72, 0x98, 0x87, 0x79, 0x98, 0x81, // .w.._..q..r..y..
0x2c, 0xee, 0xf0, 0x0e, 0xee, 0xe0, 0x0e, 0xf5, 0xc0, 0x0e, 0xec, 0x30, 0x03, 0x62, 0xc8, 0xa1, // ,..........0.b..
0x1c, 0xe4, 0xa1, 0x1c, 0xcc, 0xa1, 0x1c, 0xe4, 0xa1, 0x1c, 0xdc, 0x61, 0x1c, 0xca, 0x21, 0x1c, // ...........a..!.
0xc4, 0x81, 0x1d, 0xca, 0x61, 0x06, 0xd6, 0x90, 0x43, 0x39, 0xc8, 0x43, 0x39, 0x98, 0x43, 0x39, // ....a...C9.C9.C9
0xc8, 0x43, 0x39, 0xb8, 0xc3, 0x38, 0x94, 0x43, 0x38, 0x88, 0x03, 0x3b, 0x94, 0xc3, 0x2f, 0xbc, // .C9..8.C8..;../.
0x83, 0x3c, 0xfc, 0x82, 0x3b, 0xd4, 0x03, 0x3b, 0xb0, 0xc3, 0x0c, 0xc4, 0x21, 0x07, 0x7c, 0x70, // .<..;..;....!.|p
0x03, 0x7a, 0x28, 0x87, 0x76, 0x80, 0x87, 0x19, 0xd1, 0x43, 0x0e, 0xf8, 0xe0, 0x06, 0xe4, 0x20, // .z(.v....C.....
0x0e, 0xe7, 0xe0, 0x06, 0xf6, 0x10, 0x0e, 0xf2, 0xc0, 0x0e, 0xe1, 0x90, 0x0f, 0xef, 0x50, 0x0f, // ..............P.
0xf4, 0x00, 0x00, 0x00, 0x71, 0x20, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x36, 0xb0, 0x0d, 0x97, // ....q ......6...
0xef, 0x3c, 0xbe, 0x10, 0x50, 0x45, 0x41, 0x44, 0xa5, 0x03, 0x0c, 0x25, 0x61, 0x00, 0x02, 0xe6, // .<..PEAD...%a...
0x17, 0xb7, 0x6d, 0x05, 0xd2, 0x70, 0xf9, 0xce, 0xe3, 0x0b, 0x11, 0x01, 0x4c, 0x44, 0x08, 0x34, // ..m..p......LD.4
0xc3, 0x42, 0x58, 0xc0, 0x34, 0x5c, 0xbe, 0xf3, 0xf8, 0x8b, 0x03, 0x0c, 0x62, 0xf3, 0x50, 0x93, // .BX.4.......b.P.
0x5f, 0xdc, 0xb6, 0x09, 0x54, 0xc3, 0xe5, 0x3b, 0x8f, 0x2f, 0x4d, 0x4e, 0x44, 0xa0, 0xd4, 0xf4, // _...T..;./MND...
0x50, 0x93, 0x5f, 0xdc, 0xb6, 0x11, 0x48, 0xc3, 0xe5, 0x3b, 0x8f, 0x3f, 0x11, 0xd1, 0x84, 0x00, // P._...H..;.?....
0x11, 0xe6, 0x17, 0xb7, 0x6d, 0x00, 0x04, 0x03, 0x20, 0x0d, 0x00, 0x00, 0x61, 0x20, 0x00, 0x00, // ....m... ...a ..
0x79, 0x00, 0x00, 0x00, 0x13, 0x04, 0x41, 0x2c, 0x10, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, // y.....A,........
0x44, 0x4a, 0xa1, 0x10, 0x66, 0x00, 0x8a, 0xab, 0xec, 0x4a, 0x8e, 0x4a, 0x09, 0x50, 0x1c, 0x01, // DJ..f....J.J.P..
0x00, 0x00, 0x00, 0x00, 0x23, 0x06, 0x09, 0x00, 0x82, 0x60, 0x20, 0x65, 0xc3, 0x72, 0x5d, 0xc1, // ....#....` e.r].
0x88, 0x41, 0x02, 0x80, 0x20, 0x18, 0x18, 0x1e, 0x22, 0x61, 0xcf, 0x31, 0x62, 0x90, 0x00, 0x20, // .A.. ..."a.1b..
0x08, 0x06, 0xc6, 0x97, 0x4c, 0x19, 0x81, 0x8c, 0x18, 0x24, 0x00, 0x08, 0x82, 0x81, 0x01, 0x06, // ....L....$......
0x0a, 0xa5, 0x39, 0xc9, 0x88, 0x41, 0x02, 0x80, 0x20, 0x18, 0x18, 0x61, 0xb0, 0x70, 0x9b, 0xa4, // ..9..A.. ..a.p..
0x8c, 0x18, 0x24, 0x00, 0x08, 0x82, 0x81, 0x21, 0x06, 0x4c, 0xc7, 0x1d, 0xcb, 0x88, 0x41, 0x02, // ..$....!.L....A.
0x80, 0x20, 0x18, 0x18, 0x63, 0xd0, 0x74, 0x1d, 0xc5, 0x8c, 0x18, 0x24, 0x00, 0x08, 0x82, 0x81, // . ..c.t....$....
0x41, 0x06, 0x8e, 0xe7, 0x25, 0xcd, 0x88, 0x41, 0x02, 0x80, 0x20, 0x18, 0x18, 0x65, 0xf0, 0x7c, // A...%..A.. ..e.|
0xdf, 0xe4, 0x8c, 0x18, 0x24, 0x00, 0x08, 0x82, 0x81, 0x61, 0x06, 0x10, 0x18, 0x80, 0x41, 0xf5, // ....$....a....A.
0x8c, 0x18, 0x1c, 0x00, 0x08, 0x82, 0x41, 0x53, 0x06, 0x8e, 0x12, 0x06, 0xa3, 0x09, 0x01, 0x30, // ......AS.......0
0x9a, 0x20, 0x04, 0xa3, 0x09, 0x83, 0x30, 0x9a, 0x40, 0x0c, 0x23, 0x06, 0x07, 0x00, 0x82, 0x60, // . ....0.@.#....`
0xd0, 0xa8, 0xc1, 0xf4, 0x9c, 0xc1, 0x68, 0x42, 0x00, 0x8c, 0x26, 0x08, 0xc1, 0x68, 0xc2, 0x20, // ......hB..&..h.
0x8c, 0x26, 0x10, 0xc3, 0x88, 0xc1, 0x01, 0x80, 0x20, 0x18, 0x34, 0x6f, 0x80, 0x51, 0x67, 0x30, // .&...... .4o.Qg0
0x9a, 0x10, 0x00, 0xa3, 0x09, 0x42, 0x30, 0x9a, 0x30, 0x08, 0xa3, 0x09, 0xc4, 0x60, 0x4e, 0x25, // .....B0.0....`N%
0x9f, 0x11, 0x03, 0x04, 0x00, 0x41, 0x30, 0x78, 0xe8, 0xe0, 0x53, 0xaa, 0xc0, 0x8c, 0x00, 0x3a, // .....A0x..S....:
0x06, 0x61, 0xf2, 0x19, 0x31, 0x40, 0x00, 0x10, 0x04, 0x83, 0xe7, 0x0e, 0xc4, 0x80, 0xc1, 0x02, // .a..1@..........
0x0b, 0x10, 0xe8, 0x98, 0xb4, 0xc9, 0x67, 0xc4, 0x00, 0x01, 0x40, 0x10, 0x0c, 0x1e, 0x3d, 0x28, // ......g...@...=(
0x03, 0x67, 0x0b, 0x2c, 0x50, 0xa0, 0x63, 0x94, 0x27, 0x9f, 0x11, 0x03, 0x04, 0x00, 0x41, 0x30, // .g.,P.c.'.....A0
0x78, 0xfa, 0x00, 0x0d, 0x20, 0x2f, 0xb0, 0x80, 0x81, 0xce, 0x88, 0x41, 0x02, 0x80, 0x20, 0x18, // x... /.....A.. .
0x20, 0xa1, 0xd0, 0x06, 0x7c, 0xc0, 0x07, 0x73, 0xa0, 0x8c, 0x18, 0x24, 0x00, 0x08, 0x82, 0x01, // ...|..s...$....
0x12, 0x0a, 0x6d, 0xc0, 0x07, 0x7c, 0x70, 0x06, 0xc7, 0x88, 0x41, 0x02, 0x80, 0x20, 0x18, 0x20, // ..m..|p...A.. .
0xa1, 0xd0, 0x06, 0x7c, 0xc0, 0x07, 0x70, 0x40, 0x8c, 0x18, 0x24, 0x00, 0x08, 0x82, 0x01, 0x12, // ...|..p@..$.....
0x0a, 0x6d, 0xc0, 0x07, 0x7c, 0x10, 0x07, 0xc1, 0x88, 0x41, 0x02, 0x80, 0x20, 0x18, 0x20, 0xa1, // .m..|....A.. . .
0xd0, 0x06, 0x7d, 0xc0, 0x07, 0x73, 0xf0, 0x8d, 0x18, 0x24, 0x00, 0x08, 0x82, 0x01, 0x12, 0x0a, // ..}..s...$......
0x6d, 0xd0, 0x07, 0x7c, 0x70, 0x06, 0xde, 0x88, 0x41, 0x02, 0x80, 0x20, 0x18, 0x20, 0xa1, 0xd0, // m..|p...A.. . ..
0x06, 0x7d, 0xc0, 0x07, 0x70, 0xd0, 0x8d, 0x18, 0x24, 0x00, 0x08, 0x82, 0x01, 0x12, 0x0a, 0x6d, // .}..p...$......m
0xd0, 0x07, 0x7c, 0x10, 0x07, 0xdc, 0x88, 0x41, 0x02, 0x80, 0x20, 0x18, 0x20, 0xa1, 0xd0, 0x06, // ..|....A.. . ...
0x76, 0xc0, 0x07, 0x73, 0x40, 0x06, 0x23, 0x06, 0x09, 0x00, 0x82, 0x60, 0x80, 0x84, 0x42, 0x1b, // v..s@.#....`..B.
0xd8, 0x01, 0x1f, 0x9c, 0xc1, 0x18, 0x8c, 0x18, 0x24, 0x00, 0x08, 0x82, 0x01, 0x12, 0x0a, 0x6d, // ........$......m
0x60, 0x07, 0x7c, 0x00, 0x07, 0x62, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x05, 0x00, // `.|..b..........
0x01, 0x00, 0x10, 0x00, 0x40, 0x00, // ....@.
};
static const uint8_t vs_texture_mtl[858] =
{
0x56, 0x53, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, // VSH.............
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0f, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, // .......u_modelVi
0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // ewProj..........
0x1c, 0x03, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, // ....#include <me
0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, // tal_stdlib>.#inc
0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, // lude <simd/simd.
0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, // h>..using namesp
0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, // ace metal;..stru
0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, // ct _Global.{.
0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, // float4x4 u_mode
0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, // lViewProj;.};..s
0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // truct xlatMtlMai
0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // n_out.{. floa
0x74, 0x34, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, // t4 _entryPointOu
0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, // tput_v_color0 [[
0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // user(locn0)]];.
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, // float3 _entry
0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x74, 0x65, // PointOutput_v_te
0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, // xcoord0 [[user(l
0x6f, 0x63, 0x6e, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // ocn1)]];. flo
0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, // at4 gl_Position
0x5b, 0x5b, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, // [[position]];.};
0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // ..struct xlatMtl
0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, // Main_in.{. fl
0x6f, 0x61, 0x74, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, // oat4 a_color0 [[
0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, // attribute(0)]];.
0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, // float3 a_pos
0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, // ition [[attribut
0x65, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // e(1)]];. floa
0x74, 0x33, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, // t3 a_texcoord0 [
0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, // [attribute(2)]];
0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, 0x20, 0x78, 0x6c, 0x61, 0x74, // .};..vertex xlat
0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // MtlMain_out xlat
0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // MtlMain(xlatMtlM
0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, // ain_in in [[stag
0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, // e_in]], constant
0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, // _Global& _mtl_u
0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, // [[buffer(0)]]).
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // {. xlatMtlMai
0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, // n_out out = {};.
0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, // out.gl_Posit
0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, // ion = _mtl_u.u_m
0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x66, // odelViewProj * f
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, // loat4(in.a_posit
0x69, 0x6f, 0x6e, 0x2e, 0x78, 0x79, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, // ion.xy, 0.0, 1.0
0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, // );. out._entr
0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x63, // yPointOutput_v_c
0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x63, 0x6f, 0x6c, // olor0 = in.a_col
0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, // or0;. out._en
0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, // tryPointOutput_v
0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x2e, // _texcoord0 = in.
0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, // a_texcoord0;.
0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, // return out;.}..
0x00, 0x03, 0x05, 0x00, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, // ........@.
};
extern const uint8_t* vs_texture_pssl;
extern const uint32_t vs_texture_pssl_size;