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Scarfski/bgfx
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mirror of https://github.com/bkaradzic/bgfx.git synced 2026-10-26 18:55:26 +00:00
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Branimir Karadžić 0dc03b5432 Added gl_NumWorkGroups to non-GLSL compute shaders as predefined uniform. Closes #3255. (#4079)
2026-10-21 18:42:06 -07:00
..
bgfx.rst
Added gl_NumWorkGroups to non-GLSL compute shaders as predefined uniform. Closes #3255. (#4079)
2026-10-21 18:42:06 -07:00
build.rst
Metal: Fixed occlusion queries and depth texture data, added HDR10 and unretained command buffers. Closes #2356, #2017, #1827, #2974, #3642. (#4060)
2026-10-17 07:10:37 +00:00
examples.rst
Metal: Fixed occlusion queries and depth texture data, added HDR10 and unretained command buffers. Closes #2356, #2017, #1827, #2974, #3642. (#4060)
2026-10-17 07:10:37 +00:00
idl.rst
Improved documentation. Added IDL docs. (#3619)
2026-03-05 06:55:05 +00:00
index.rst
Improved documentation. Added IDL docs. (#3619)
2026-03-05 06:55:05 +00:00
internals.rst
Relaxed view maximum, made view storage grow with use, up-to 4096 view ids. (#4014)
2026-10-02 16:00:20 -07:00
license.rst
Replaced FCPP with new preprocessor. (#3909)
2026-08-20 19:07:34 +00:00
overview.rst
Added java bindings (#4016)
2026-10-08 18:45:00 -07:00
tools.rst
Raised minimum OpenGL version to 4.3. OpenGLES to 3.0. Removed glsl-optimizer. (#3905)
2026-08-19 10:12:25 -07:00
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