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mirror of https://github.com/bkaradzic/bgfx.git synced 2026-06-08 03:13:52 +00:00
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b2a7d94d574c6b82b54b6e8631cb6faafe807112
bgfx/tools/shaderc
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Branimir Karadžić 331783cf9a Renamed bx::uint32_min/max/clamp/cntlz/cnttz/mod to typed equivalents. (#3692)
2026-04-27 04:19:08 +00:00
..
shaderc_dxil.cpp
Renamed bx::uint32_min/max/clamp/cntlz/cnttz/mod to typed equivalents. (#3692)
2026-04-27 04:19:08 +00:00
shaderc_glsl.cpp
[shaderc] Make SPIRV, HLSL, DXIL, Metal backends optional to allow for leaner builds. (#3594)
2026-02-19 01:43:03 +00:00
shaderc_hlsl.cpp
Renamed bx::uint32_min/max/clamp/cntlz/cnttz/mod to typed equivalents. (#3692)
2026-04-27 04:19:08 +00:00
shaderc_metal.cpp
[shaderc] Make SPIRV, HLSL, DXIL, Metal backends optional to allow for leaner builds. (#3594)
2026-02-19 01:43:03 +00:00
shaderc_pssl.cpp
Happy New Year! (#3550)
2026-01-14 16:26:51 +00:00
shaderc_spirv.cpp
Remove unused shader parsers. (#3651)
2026-04-05 02:54:27 +00:00
shaderc_wgsl.cpp
Remove unused shader parsers. (#3651)
2026-04-05 02:54:27 +00:00
shaderc.cpp
shaderc: Fixed GLSL 140. (#3644)
2026-03-24 05:32:52 +00:00
shaderc.h
[shaderc] Make SPIRV, HLSL, DXIL, Metal backends optional to allow for leaner builds. (#3594)
2026-02-19 01:43:03 +00:00
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