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* Implemented terrain heightmap loading. * Textured the terrain in sky2. * Atmosphere implementation. * Terrain lit, aerial perspective implemented. * Shadow mapping for the terrain. * Implemented hex-tiling. im tired * Cleanup * Fixed OpenGL sampler issue. * Brought back overridden shaders.
11 lines
250 B
Makefile
11 lines
250 B
Makefile
#
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# Copyright 2011-2026 Branimir Karadzic. All rights reserved.
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# License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
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#
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BGFX_DIR=../..
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RUNTIME_DIR=$(BGFX_DIR)/examples/runtime
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BUILD_DIR=../../.build
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include $(BGFX_DIR)/scripts/shader.mk
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