Files
bgfx/examples/common/imgui/vs_imgui_image.bin.h
Branimir Karadžić dd961560d5 Raw buffers (#3920)
* Added raw compute buffers, resource type/dimension now comes from shader reflection. Bumped shader version to 12.

* Rebuild internal embedded shaders.

* Updated bindings.

* Rebuild embedded shaders.

* Rebuilt shaders.

* Updated bindings.
2026-08-22 20:03:12 -07:00

402 lines
44 KiB
C

static const uint8_t vs_imgui_image_glsl[288] =
{
0x56, 0x53, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, // VSH.....o.><....
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // .......u_viewPro
0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x0a, // j...............
0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x76, // uniform mat4 u_v
0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x0a, 0x6c, 0x61, 0x79, 0x6f, 0x75, 0x74, // iewProj;..layout
0x28, 0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x30, 0x29, 0x20, 0x69, // (location = 0) i
0x6e, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, // n vec2 a_positio
0x6e, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, // n;.out vec2 v_te
0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x6c, 0x61, 0x79, 0x6f, 0x75, 0x74, 0x28, // xcoord0;.layout(
0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x31, 0x29, 0x20, 0x69, 0x6e, // location = 1) in
0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // vec2 a_texcoord
0x30, 0x3b, 0x0a, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, 0x29, 0x0a, // 0;..void main().
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, // {. gl_Positio
0x6e, 0x20, 0x3d, 0x20, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, // n = u_viewProj *
0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, // vec4(a_position
0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, // , 0.0, 1.0);.
0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x61, // v_texcoord0 = a
0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // _texcoord0;.}...
};
static const uint8_t vs_imgui_image_essl[288] =
{
0x56, 0x53, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, // VSH.....o.><....
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // .......u_viewPro
0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x0a, // j...............
0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x76, // uniform mat4 u_v
0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x0a, 0x6c, 0x61, 0x79, 0x6f, 0x75, 0x74, // iewProj;..layout
0x28, 0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x30, 0x29, 0x20, 0x69, // (location = 0) i
0x6e, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, // n vec2 a_positio
0x6e, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, // n;.out vec2 v_te
0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x6c, 0x61, 0x79, 0x6f, 0x75, 0x74, 0x28, // xcoord0;.layout(
0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x31, 0x29, 0x20, 0x69, 0x6e, // location = 1) in
0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // vec2 a_texcoord
0x30, 0x3b, 0x0a, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, 0x29, 0x0a, // 0;..void main().
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, // {. gl_Positio
0x6e, 0x20, 0x3d, 0x20, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, // n = u_viewProj *
0x20, 0x76, 0x65, 0x63, 0x34, 0x28, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, // vec4(a_position
0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, // , 0.0, 1.0);.
0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x61, // v_texcoord0 = a
0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // _texcoord0;.}...
};
static const uint8_t vs_imgui_image_spv[1059] =
{
0x56, 0x53, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, // VSH.....o.><....
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // .......u_viewPro
0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xec, 0x03, 0x00, 0x00, 0x03, // j...............
0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0b, 0x00, 0x08, 0x00, 0x5e, 0x00, 0x00, 0x00, 0x00, // .#.........^....
0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, // ................
0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, // ...GLSL.std.450.
0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, // ................
0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, // ...........main.
0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x3e, // .......1...:...>
0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, // ................
0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, // .......main.....
0x00, 0x06, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, // .......UniformBl
0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, // ock.............
0x00, 0x00, 0x00, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, 0x00, 0x05, // ...u_viewProj...
0x00, 0x03, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x2e, // ... ............
0x00, 0x00, 0x00, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x05, // ...a_position...
0x00, 0x05, 0x00, 0x31, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, // ...1...a_texcoor
0x64, 0x30, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, // d0.....:...@entr
0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x67, 0x6c, 0x5f, // yPointOutput.gl_
0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x3e, // Position.......>
0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, // ...@entryPointOu
0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, // tput.v_texcoord0
0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x48, // ...G...........H
0x00, 0x04, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x48, // ...............H
0x00, 0x05, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, // ................
0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, // ...H...........#
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x21, // .......G... ...!
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x22, // .......G... ..."
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x1e, // .......G........
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x31, 0x00, 0x00, 0x00, 0x1e, // .......G...1....
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x0b, // .......G...:....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x1e, // .......G...>....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, // ...............!
0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, // ................
0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, // ... ............
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, // ................
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x20, // ...............
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x14, // .......+........
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x17, // .......+........
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x19, // .......+........
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x18, 0x00, 0x04, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x09, // ......?.........
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1d, // ................
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1e, // ... ............
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x02, // ...;....... ....
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1d, // ... ...!........
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, // ... ...-........
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x01, // ...;...-........
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x01, // ...;...-...1....
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x39, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x09, // ... ...9........
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x39, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x03, // ...;...9...:....
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, // ... ...=........
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x03, // ...;...=...>....
0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, // ...6............
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, // ...............=
0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x3d, // ......./.......=
0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x51, // .......2...1...Q
0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x00, // .......X.../....
0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x2f, // ...Q.......Y.../
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x09, 0x00, 0x00, 0x00, 0x5a, // .......P.......Z
0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x19, // ...X...Y........
0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x20, // ...A...!...[...
0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x5c, // .......=........
0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x5d, // ...[...........]
0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x3a, // ...Z.......>...:
0x00, 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x32, // ...]...>...>...2
0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x10, // .......8........
0x00, 0x40, 0x00, // .@.
};
static const uint8_t vs_imgui_image_wgsl[771] =
{
0x56, 0x53, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, // VSH.....o.><....
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // .......u_viewPro
0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xca, 0x02, 0x00, 0x00, 0x64, // j..............d
0x69, 0x61, 0x67, 0x6e, 0x6f, 0x73, 0x74, 0x69, 0x63, 0x28, 0x6f, 0x66, 0x66, 0x2c, 0x20, 0x64, // iagnostic(off, d
0x65, 0x72, 0x69, 0x76, 0x61, 0x74, 0x69, 0x76, 0x65, 0x5f, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, // erivative_unifor
0x6d, 0x69, 0x74, 0x79, 0x29, 0x3b, 0x0a, 0x64, 0x69, 0x61, 0x67, 0x6e, 0x6f, 0x73, 0x74, 0x69, // mity);.diagnosti
0x63, 0x28, 0x6f, 0x66, 0x66, 0x2c, 0x20, 0x73, 0x75, 0x62, 0x67, 0x72, 0x6f, 0x75, 0x70, 0x5f, // c(off, subgroup_
0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x69, 0x74, 0x79, 0x29, 0x3b, 0x0a, 0x0a, 0x73, 0x74, // uniformity);..st
0x72, 0x75, 0x63, 0x74, 0x20, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, // ruct UniformBloc
0x6b, 0x5f, 0x31, 0x5f, 0x31, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, // k_1_1 {. u_view
0x50, 0x72, 0x6f, 0x6a, 0x20, 0x3a, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x78, 0x34, 0x3c, 0x66, 0x33, // Proj : mat4x4<f3
0x32, 0x3e, 0x2c, 0x0a, 0x7d, 0x0a, 0x0a, 0x40, 0x67, 0x72, 0x6f, 0x75, 0x70, 0x28, 0x30, 0x75, // 2>,.}..@group(0u
0x29, 0x20, 0x40, 0x62, 0x69, 0x6e, 0x64, 0x69, 0x6e, 0x67, 0x28, 0x30, 0x75, 0x29, 0x20, 0x76, // ) @binding(0u) v
0x61, 0x72, 0x3c, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x3e, 0x20, 0x76, 0x20, 0x3a, 0x20, // ar<uniform> v :
0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x5f, 0x31, 0x5f, 0x31, // UniformBlock_1_1
0x3b, 0x0a, 0x0a, 0x76, 0x61, 0x72, 0x3c, 0x70, 0x72, 0x69, 0x76, 0x61, 0x74, 0x65, 0x3e, 0x20, // ;..var<private>
0x76, 0x5f, 0x31, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x34, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x3b, // v_1 : vec4<f32>;
0x0a, 0x0a, 0x76, 0x61, 0x72, 0x3c, 0x70, 0x72, 0x69, 0x76, 0x61, 0x74, 0x65, 0x3e, 0x20, 0x76, // ..var<private> v
0x5f, 0x32, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x32, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x3b, 0x0a, // _2 : vec2<f32>;.
0x0a, 0x66, 0x6e, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x6e, 0x65, 0x72, 0x28, 0x61, // .fn main_inner(a
0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x32, // _position : vec2
0x3c, 0x66, 0x33, 0x32, 0x3e, 0x2c, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, // <f32>, a_texcoor
0x64, 0x30, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x32, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x29, 0x20, // d0 : vec2<f32>)
0x7b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x28, 0x76, 0x65, 0x63, 0x34, 0x3c, // {. v_1 = (vec4<
0x66, 0x33, 0x32, 0x3e, 0x28, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, // f32>(a_position.
0x78, 0x2c, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x79, 0x2c, // x, a_position.y,
0x20, 0x30, 0x2e, 0x30, 0x66, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x66, 0x29, 0x20, 0x2a, 0x20, 0x74, // 0.0f, 1.0f) * t
0x72, 0x61, 0x6e, 0x73, 0x70, 0x6f, 0x73, 0x65, 0x28, 0x76, 0x2e, 0x75, 0x5f, 0x76, 0x69, 0x65, // ranspose(v.u_vie
0x77, 0x50, 0x72, 0x6f, 0x6a, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x32, 0x20, 0x3d, // wProj));. v_2 =
0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, // a_texcoord0;.}.
0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x74, 0x69, 0x6e, 0x74, 0x5f, 0x73, 0x79, 0x6d, // .struct tint_sym
0x62, 0x6f, 0x6c, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x40, 0x62, 0x75, 0x69, 0x6c, 0x74, 0x69, 0x6e, // bol {. @builtin
0x28, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x29, 0x0a, 0x20, 0x20, 0x6d, 0x20, 0x3a, // (position). m :
0x20, 0x76, 0x65, 0x63, 0x34, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x2c, 0x0a, 0x20, 0x20, 0x40, 0x6c, // vec4<f32>,. @l
0x6f, 0x63, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x28, 0x30, 0x75, 0x29, 0x0a, 0x20, 0x20, 0x6d, 0x5f, // ocation(0u). m_
0x31, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x32, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x2c, 0x0a, 0x7d, // 1 : vec2<f32>,.}
0x0a, 0x0a, 0x40, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, 0x0a, 0x66, 0x6e, 0x20, 0x6d, 0x61, 0x69, // ..@vertex.fn mai
0x6e, 0x28, 0x40, 0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x28, 0x30, 0x75, 0x29, 0x20, // n(@location(0u)
0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, // a_position : vec
0x32, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x2c, 0x20, 0x40, 0x6c, 0x6f, 0x63, 0x61, 0x74, 0x69, 0x6f, // 2<f32>, @locatio
0x6e, 0x28, 0x31, 0x75, 0x29, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // n(1u) a_texcoord
0x30, 0x20, 0x3a, 0x20, 0x76, 0x65, 0x63, 0x32, 0x3c, 0x66, 0x33, 0x32, 0x3e, 0x29, 0x20, 0x2d, // 0 : vec2<f32>) -
0x3e, 0x20, 0x74, 0x69, 0x6e, 0x74, 0x5f, 0x73, 0x79, 0x6d, 0x62, 0x6f, 0x6c, 0x20, 0x7b, 0x0a, // > tint_symbol {.
0x20, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x6e, 0x65, 0x72, 0x28, 0x61, 0x5f, 0x70, // main_inner(a_p
0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2c, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // osition, a_texco
0x6f, 0x72, 0x64, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, // ord0);. return
0x74, 0x69, 0x6e, 0x74, 0x5f, 0x73, 0x79, 0x6d, 0x62, 0x6f, 0x6c, 0x28, 0x76, 0x5f, 0x31, 0x2c, // tint_symbol(v_1,
0x20, 0x76, 0x5f, 0x32, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x00, 0x02, 0x01, 0x00, 0x10, 0x00, 0x40, // v_2);.}.......@
0x00, 0x40, 0x00, // .@.
};
static const uint8_t vs_imgui_image_dxbc[495] =
{
0x56, 0x53, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, // VSH.....o.><....
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // .......u_viewPro
0x6a, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb8, 0x01, 0x00, 0x00, 0x44, // j..............D
0x58, 0x42, 0x43, 0xd8, 0xa9, 0x97, 0x32, 0xdf, 0x93, 0x0d, 0xa9, 0x44, 0xeb, 0x32, 0xe5, 0xd9, // XBC...2....D.2..
0x58, 0xf7, 0x91, 0x01, 0x00, 0x00, 0x00, 0xb8, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, // X..............,
0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xd8, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x4c, // ...........ISGNL
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, // ...........8....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // ................
0x03, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // ...A............
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x50, 0x4f, 0x53, 0x49, 0x54, // ...........POSIT
0x49, 0x4f, 0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0xab, 0x4f, // ION.TEXCOORD...O
0x53, 0x47, 0x4e, 0x50, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, // SGNP...........8
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .......D........
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x0c, 0x00, 0x00, 0x53, // ...............S
0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, // V_POSITION.TEXCO
0x4f, 0x52, 0x44, 0x00, 0xab, 0xab, 0xab, 0x53, 0x48, 0x45, 0x58, 0xd8, 0x00, 0x00, 0x00, 0x50, // ORD....SHEX....P
0x00, 0x01, 0x00, 0x36, 0x00, 0x00, 0x00, 0x6a, 0x08, 0x00, 0x01, 0x59, 0x00, 0x00, 0x04, 0x46, // ...6...j...Y...F
0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x32, // . ........._...2
0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x01, // ......._...2....
0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x04, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // ...g.... .......
0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0x32, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x68, // ...e...2 ......h
0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x00, // .......8........
0x00, 0x00, 0x00, 0x56, 0x15, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, // ...V.......F. ..
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, // .......2........
0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, // ...F. ..........
0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .......F........
0x00, 0x00, 0x08, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, // .... ......F....
0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, // ...F. .........6
0x00, 0x00, 0x05, 0x32, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x01, // ...2 ......F....
0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x02, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, // ...>.........@.
};
static const uint8_t vs_imgui_image_dxil[2415] =
{
0x56, 0x53, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, // VSH.....o.><....
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // .......u_viewPro
0x6a, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x09, 0x00, 0x00, 0x44, // j..........8...D
0x58, 0x42, 0x43, 0x53, 0x52, 0xf0, 0x6f, 0xd6, 0x46, 0x75, 0x86, 0x32, 0x17, 0x97, 0x1d, 0x20, // XBCSR.o.Fu.2...
0x08, 0xeb, 0xec, 0x01, 0x00, 0x00, 0x00, 0x38, 0x09, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3c, // .......8.......<
0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0x18, 0x01, 0x00, 0x00, 0x10, // ...L............
0x02, 0x00, 0x00, 0x44, 0x02, 0x00, 0x00, 0x60, 0x02, 0x00, 0x00, 0x53, 0x46, 0x49, 0x30, 0x08, // ...D...`...SFI0.
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x31, 0x5c, // ...........ISG1.
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, // ...............H
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, // ...............Q
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, // ................
0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x50, 0x4f, 0x53, 0x49, 0x54, // ...........POSIT
0x49, 0x4f, 0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0x00, 0x00, 0x4f, // ION.TEXCOORD...O
0x53, 0x47, 0x31, 0x60, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, // SG1`............
0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, // ...H............
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // ...T............
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x53, // ...............S
0x56, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, // V_Position.TEXCO
0x4f, 0x52, 0x44, 0x00, 0x00, 0x00, 0x00, 0x50, 0x53, 0x56, 0x30, 0xf0, 0x00, 0x00, 0x00, 0x38, // ORD....PSV0....8
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x02, // ................
0x02, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x18, // ................
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, // ...........$....
0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, // POSITION.TEXCOOR
0x44, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, // D.TEXCOORD.main.
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x01, // ................
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x42, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0a, // .........B......
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x42, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // .........B......
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x44, 0x03, 0x03, 0x04, 0x00, 0x00, 0x13, // .........D......
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x42, 0x00, 0x03, 0x02, 0x00, 0x00, 0x0f, // .........B......
0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, // ................
0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x49, // ... ...........I
0x4c, 0x44, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0x00, 0x35, 0x39, 0x36, 0x32, 0x64, // LDN,.....$.5962d
0x39, 0x62, 0x31, 0x30, 0x64, 0x31, 0x30, 0x63, 0x37, 0x62, 0x34, 0x38, 0x35, 0x37, 0x30, 0x61, // 9b10d10c7b48570a
0x32, 0x34, 0x39, 0x39, 0x31, 0x66, 0x66, 0x33, 0x62, 0x31, 0x61, 0x2e, 0x70, 0x64, 0x62, 0x00, // 24991ff3b1a.pdb.
0x00, 0x00, 0x00, 0x48, 0x41, 0x53, 0x48, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x59, // ...HASH........Y
0x62, 0xd9, 0xb1, 0x0d, 0x10, 0xc7, 0xb4, 0x85, 0x70, 0xa2, 0x49, 0x91, 0xff, 0x3b, 0x1a, 0x44, // b.......p.I..;.D
0x58, 0x49, 0x4c, 0xd0, 0x06, 0x00, 0x00, 0x60, 0x00, 0x01, 0x00, 0xb4, 0x01, 0x00, 0x00, 0x44, // XIL....`.......D
0x58, 0x49, 0x4c, 0x00, 0x01, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0xb8, 0x06, 0x00, 0x00, 0x42, // XIL............B
0x43, 0xc0, 0xde, 0x21, 0x0c, 0x00, 0x00, 0xab, 0x01, 0x00, 0x00, 0x0b, 0x82, 0x20, 0x00, 0x02, // C..!......... ..
0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x07, 0x81, 0x23, 0x91, 0x41, 0xc8, 0x04, 0x49, 0x06, // .........#.A..I.
0x10, 0x32, 0x39, 0x92, 0x01, 0x84, 0x0c, 0x25, 0x05, 0x08, 0x19, 0x1e, 0x04, 0x8b, 0x62, 0x80, // .29....%......b.
0x14, 0x45, 0x02, 0x42, 0x92, 0x0b, 0x42, 0xa4, 0x10, 0x32, 0x14, 0x38, 0x08, 0x18, 0x4b, 0x0a, // .E.B..B..2.8..K.
0x32, 0x52, 0x88, 0x48, 0x90, 0x14, 0x20, 0x43, 0x46, 0x88, 0xa5, 0x00, 0x19, 0x32, 0x42, 0xe4, // 2R.H.. CF....2B.
0x48, 0x0e, 0x90, 0x91, 0x22, 0xc4, 0x50, 0x41, 0x51, 0x81, 0x8c, 0xe1, 0x83, 0xe5, 0x8a, 0x04, // H...".PAQ.......
0x29, 0x46, 0x06, 0x51, 0x18, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1b, 0x8c, 0xe0, 0xff, 0xff, // )F.Q............
0xff, 0xff, 0x07, 0x40, 0x02, 0xa8, 0x0d, 0x84, 0xf0, 0xff, 0xff, 0xff, 0xff, 0x03, 0x20, 0x6d, // ...@.......... m
0x30, 0x86, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x09, 0xa8, 0x00, 0x49, 0x18, 0x00, 0x00, 0x03, // 0..........I....
0x00, 0x00, 0x00, 0x13, 0x82, 0x60, 0x42, 0x20, 0x4c, 0x08, 0x06, 0x00, 0x00, 0x00, 0x00, 0x89, // .....`B L.......
0x20, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x32, 0x22, 0x48, 0x09, 0x20, 0x64, 0x85, 0x04, 0x93, // ..'...2"H. d...
0x22, 0xa4, 0x84, 0x04, 0x93, 0x22, 0xe3, 0x84, 0xa1, 0x90, 0x14, 0x12, 0x4c, 0x8a, 0x8c, 0x0b, // "...."......L...
0x84, 0xa4, 0x4c, 0x10, 0x68, 0x23, 0x00, 0x25, 0x00, 0x14, 0x66, 0x00, 0xe6, 0x08, 0xc0, 0x60, // ..L.h#.%..f....`
0x8e, 0x00, 0x29, 0xc6, 0x20, 0x84, 0x14, 0x42, 0xa6, 0x18, 0x80, 0x10, 0x52, 0x06, 0xa1, 0xa3, // ..). ..B....R...
0x86, 0xcb, 0x9f, 0xb0, 0x87, 0x90, 0x7c, 0x6e, 0xa3, 0x8a, 0x95, 0x98, 0xfc, 0xe2, 0xb6, 0x11, // ......|n........
0x31, 0xc6, 0x18, 0x54, 0xee, 0x19, 0x2e, 0x7f, 0xc2, 0x1e, 0x42, 0xf2, 0x43, 0xa0, 0x19, 0x16, // 1..T......B.C...
0x02, 0x05, 0xab, 0x10, 0x8a, 0x30, 0x42, 0xad, 0x14, 0x83, 0x8c, 0x31, 0xe8, 0xcd, 0x11, 0x04, // .....0B....1....
0xc5, 0x60, 0xa4, 0x10, 0x12, 0x49, 0x0e, 0x04, 0x0c, 0x23, 0x10, 0x43, 0x12, 0xd4, 0x99, 0x26, // .`...I...#.C...&
0x74, 0x78, 0x87, 0x79, 0xa0, 0x07, 0x76, 0x08, 0x87, 0x7c, 0x78, 0x87, 0x7a, 0xa0, 0x07, 0x37, // tx.y..v..|x.z..7
0x20, 0x83, 0x53, 0x60, 0x87, 0x77, 0x10, 0x87, 0x70, 0x60, 0x87, 0x79, 0x40, 0x81, 0xa5, 0x9b, // .S`.w..p`.y@...
0x08, 0x04, 0x00, 0x13, 0x14, 0x72, 0xc0, 0x87, 0x74, 0x60, 0x87, 0x36, 0x68, 0x87, 0x79, 0x68, // .....r..t`.6h.yh
0x03, 0x72, 0xc0, 0x87, 0x0d, 0xaf, 0x50, 0x0e, 0x6d, 0xd0, 0x0e, 0x7a, 0x50, 0x0e, 0x6d, 0x00, // .r....P.m..zP.m.
0x0f, 0x7a, 0x30, 0x07, 0x72, 0xa0, 0x07, 0x73, 0x20, 0x07, 0x6d, 0x90, 0x0e, 0x71, 0xa0, 0x07, // .z0.r..s .m..q..
0x73, 0x20, 0x07, 0x6d, 0x90, 0x0e, 0x78, 0xa0, 0x07, 0x73, 0x20, 0x07, 0x6d, 0x90, 0x0e, 0x71, // s .m..x..s .m..q
0x60, 0x07, 0x7a, 0x30, 0x07, 0x72, 0xd0, 0x06, 0xe9, 0x30, 0x07, 0x72, 0xa0, 0x07, 0x73, 0x20, // `.z0.r...0.r..s
0x07, 0x6d, 0x90, 0x0e, 0x76, 0x40, 0x07, 0x7a, 0x60, 0x07, 0x74, 0xd0, 0x06, 0xe6, 0x10, 0x07, // .m..v@.z`.t.....
0x76, 0xa0, 0x07, 0x73, 0x20, 0x07, 0x6d, 0x60, 0x0e, 0x73, 0x20, 0x07, 0x7a, 0x30, 0x07, 0x72, // v..s .m`.s .z0.r
0xd0, 0x06, 0xe6, 0x60, 0x07, 0x74, 0xa0, 0x07, 0x76, 0x40, 0x07, 0x6d, 0xe0, 0x0e, 0x78, 0xa0, // ...`.t..v@.m..x.
0x07, 0x71, 0x60, 0x07, 0x7a, 0x30, 0x07, 0x72, 0xa0, 0x07, 0x76, 0x40, 0x07, 0x43, 0x9e, 0x00, // .q`.z0.r..v@.C..
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x86, 0x3c, 0x06, 0x10, 0x00, 0x01, // ...........<....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x79, 0x10, 0x20, 0x00, 0x04, 0x00, 0x00, 0x00, // ........y. .....
0x00, 0x00, 0x00, 0x00, 0x18, 0xf2, 0x34, 0x40, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......4@........
0x00, 0x30, 0xe4, 0x79, 0x80, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0xc8, // .0.y..........`.
0x23, 0x01, 0x01, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x16, 0x08, 0x00, 0x0d, // #..0.......@....
0x00, 0x00, 0x00, 0x32, 0x1e, 0x98, 0x14, 0x19, 0x11, 0x4c, 0x90, 0x8c, 0x09, 0x26, 0x47, 0xc6, // ...2.....L...&G.
0x04, 0x43, 0x22, 0x25, 0x30, 0x02, 0x50, 0x14, 0xc5, 0x50, 0x80, 0x01, 0x65, 0x50, 0x1e, 0x54, // .C"%0.P..P..eP.T
0x4a, 0x62, 0x04, 0xa0, 0x08, 0xca, 0xa0, 0x10, 0x08, 0xcf, 0x00, 0x50, 0x1e, 0x0b, 0x31, 0x8c, // Jb.........P..1.
0xe7, 0x01, 0x00, 0x08, 0x0c, 0x00, 0x00, 0x79, 0x18, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x1a, // .......y...W....
0x03, 0x4c, 0x90, 0x46, 0x02, 0x13, 0xc4, 0x8f, 0x0c, 0x6f, 0xec, 0xed, 0x4d, 0x0c, 0x24, 0xc6, // .L.F.....o..M.$.
0x25, 0x06, 0xc6, 0x45, 0xc6, 0x06, 0xa6, 0xc6, 0x65, 0xe6, 0x06, 0x04, 0x65, 0x8c, 0x86, 0x0c, // %..E....e...e...
0xc7, 0x8c, 0xc6, 0x2c, 0x27, 0x27, 0x65, 0x43, 0x10, 0x4c, 0x10, 0x08, 0x63, 0x82, 0x40, 0x1c, // ...,''eC.L..c.@.
0x1b, 0x84, 0x81, 0x98, 0x20, 0x10, 0xc8, 0x06, 0x61, 0x30, 0x28, 0xd8, 0xcd, 0x4d, 0x10, 0x88, // .... ...a0(..M..
0x64, 0xc3, 0x80, 0x24, 0xc4, 0x04, 0x01, 0x93, 0x08, 0x4c, 0x10, 0x08, 0x65, 0x03, 0x42, 0x2c, // d..$.....L..e.B,
0x0c, 0x41, 0x0c, 0x0d, 0xb0, 0x21, 0x70, 0x36, 0x10, 0x00, 0xf0, 0x00, 0x13, 0x84, 0x6c, 0xda, // .A...!p6......l.
0x10, 0x44, 0x13, 0x04, 0x01, 0x20, 0xd1, 0x16, 0x96, 0xe6, 0x46, 0x04, 0xea, 0x69, 0x2a, 0x89, // .D... ....F..i*.
0x2a, 0xe9, 0xc9, 0x69, 0x82, 0x50, 0x34, 0x13, 0x84, 0xc2, 0xd9, 0x10, 0x10, 0x13, 0x84, 0xe2, // *..i.P4.........
0x99, 0x20, 0x10, 0xcb, 0x06, 0x41, 0xd3, 0x36, 0x2c, 0x44, 0x65, 0x5d, 0xd8, 0x35, 0x64, 0xc4, // . ...A.6,De].5d.
0xb5, 0x11, 0xa1, 0x2a, 0xc2, 0x1a, 0x7a, 0x7a, 0x92, 0x22, 0xda, 0xb0, 0x0c, 0x9d, 0x75, 0x61, // ...*..zz."....ua
0xd7, 0x90, 0x0d, 0xd7, 0xb6, 0x41, 0xe0, 0x3c, 0x2e, 0x53, 0x56, 0x5f, 0x50, 0x6f, 0x73, 0x69, // .....A.<.SV_Posi
0x74, 0x69, 0x6f, 0x6e, 0x13, 0x84, 0x02, 0x9a, 0x20, 0x14, 0xd1, 0x04, 0x81, 0x60, 0x36, 0x08, // tion.... ....`6.
0xda, 0x18, 0x6c, 0x58, 0x08, 0x30, 0xb0, 0xc2, 0x00, 0x13, 0x83, 0x41, 0x0c, 0x88, 0x8b, 0x0c, // ..lX.0.....A....
0x36, 0x2c, 0x43, 0x67, 0x5d, 0x58, 0x36, 0x64, 0xc3, 0xb5, 0x6d, 0x10, 0xca, 0xc0, 0x0c, 0x36, // 6,Cg]X6d..m....6
0x0c, 0xdf, 0x19, 0x00, 0x1b, 0x8a, 0x89, 0x42, 0x03, 0x08, 0xa8, 0xc2, 0xc6, 0x66, 0xd7, 0xe6, // .......B.....f..
0x92, 0x46, 0x56, 0xe6, 0x46, 0x37, 0x25, 0x08, 0xaa, 0x90, 0xe1, 0xb9, 0xd8, 0x95, 0xc9, 0xcd, // .FV.F7%.........
0xa5, 0xbd, 0xb9, 0x4d, 0x09, 0x88, 0x26, 0x64, 0x78, 0x2e, 0x76, 0x61, 0x6c, 0x76, 0x65, 0x72, // ...M..&dx.valver
0x53, 0x02, 0xa3, 0x0e, 0x19, 0x9e, 0xcb, 0x1c, 0x5a, 0x18, 0x59, 0x99, 0x5c, 0xd3, 0x1b, 0x59, // S.......Z.Y....Y
0x19, 0xdb, 0x94, 0x20, 0x29, 0x43, 0x86, 0xe7, 0x22, 0x57, 0x36, 0xf7, 0x56, 0x27, 0x37, 0x56, // ... )C.."W6.V'7V
0x36, 0x37, 0x25, 0x78, 0xea, 0x90, 0xe1, 0xb9, 0xd8, 0xa5, 0x95, 0xdd, 0x25, 0x91, 0x4d, 0xd1, // 67%x........%.M.
0x85, 0xd1, 0x95, 0x4d, 0x09, 0xa2, 0x3a, 0x64, 0x78, 0x2e, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, // ...M..:dx.entryP
0x6f, 0x69, 0x6e, 0x74, 0x73, 0x53, 0x02, 0x34, 0x00, 0x00, 0x00, 0x79, 0x18, 0x00, 0x00, 0x4c, // ointsS.4...y...L
0x00, 0x00, 0x00, 0x33, 0x08, 0x80, 0x1c, 0xc4, 0xe1, 0x1c, 0x66, 0x14, 0x01, 0x3d, 0x88, 0x43, // ...3......f..=.C
0x38, 0x84, 0xc3, 0x8c, 0x42, 0x80, 0x07, 0x79, 0x78, 0x07, 0x73, 0x98, 0x71, 0x0c, 0xe6, 0x00, // 8...B..yx.s.q...
0x0f, 0xed, 0x10, 0x0e, 0xf4, 0x80, 0x0e, 0x33, 0x0c, 0x42, 0x1e, 0xc2, 0xc1, 0x1d, 0xce, 0xa1, // .......3.B......
0x1c, 0x66, 0x30, 0x05, 0x3d, 0x88, 0x43, 0x38, 0x84, 0x83, 0x1b, 0xcc, 0x03, 0x3d, 0xc8, 0x43, // .f0.=.C8.....=.C
0x3d, 0x8c, 0x03, 0x3d, 0xcc, 0x78, 0x8c, 0x74, 0x70, 0x07, 0x7b, 0x08, 0x07, 0x79, 0x48, 0x87, // =..=.x.tp.{..yH.
0x70, 0x70, 0x07, 0x7a, 0x70, 0x03, 0x76, 0x78, 0x87, 0x70, 0x20, 0x87, 0x19, 0xcc, 0x11, 0x0e, // pp.zp.vx.p .....
0xec, 0x90, 0x0e, 0xe1, 0x30, 0x0f, 0x6e, 0x30, 0x0f, 0xe3, 0xf0, 0x0e, 0xf0, 0x50, 0x0e, 0x33, // ....0.n0.....P.3
0x10, 0xc4, 0x1d, 0xde, 0x21, 0x1c, 0xd8, 0x21, 0x1d, 0xc2, 0x61, 0x1e, 0x66, 0x30, 0x89, 0x3b, // ....!..!..a.f0.;
0xbc, 0x83, 0x3b, 0xd0, 0x43, 0x39, 0xb4, 0x03, 0x3c, 0xbc, 0x83, 0x3c, 0x84, 0x03, 0x3b, 0xcc, // ..;.C9..<..<..;.
0xf0, 0x14, 0x76, 0x60, 0x07, 0x7b, 0x68, 0x07, 0x37, 0x68, 0x87, 0x72, 0x68, 0x07, 0x37, 0x80, // ..v`.{h.7h.rh.7.
0x87, 0x70, 0x90, 0x87, 0x70, 0x60, 0x07, 0x76, 0x28, 0x07, 0x76, 0xf8, 0x05, 0x76, 0x78, 0x87, // .p..p`.v(.v..vx.
0x77, 0x80, 0x87, 0x5f, 0x08, 0x87, 0x71, 0x18, 0x87, 0x72, 0x98, 0x87, 0x79, 0x98, 0x81, 0x2c, // w.._..q..r..y..,
0xee, 0xf0, 0x0e, 0xee, 0xe0, 0x0e, 0xf5, 0xc0, 0x0e, 0xec, 0x30, 0x03, 0x62, 0xc8, 0xa1, 0x1c, // ..........0.b...
0xe4, 0xa1, 0x1c, 0xcc, 0xa1, 0x1c, 0xe4, 0xa1, 0x1c, 0xdc, 0x61, 0x1c, 0xca, 0x21, 0x1c, 0xc4, // ..........a..!..
0x81, 0x1d, 0xca, 0x61, 0x06, 0xd6, 0x90, 0x43, 0x39, 0xc8, 0x43, 0x39, 0x98, 0x43, 0x39, 0xc8, // ...a...C9.C9.C9.
0x43, 0x39, 0xb8, 0xc3, 0x38, 0x94, 0x43, 0x38, 0x88, 0x03, 0x3b, 0x94, 0xc3, 0x2f, 0xbc, 0x83, // C9..8.C8..;../..
0x3c, 0xfc, 0x82, 0x3b, 0xd4, 0x03, 0x3b, 0xb0, 0xc3, 0x0c, 0xc4, 0x21, 0x07, 0x7c, 0x70, 0x03, // <..;..;....!.|p.
0x7a, 0x28, 0x87, 0x76, 0x80, 0x87, 0x19, 0xd1, 0x43, 0x0e, 0xf8, 0xe0, 0x06, 0xe4, 0x20, 0x0e, // z(.v....C..... .
0xe7, 0xe0, 0x06, 0xf6, 0x10, 0x0e, 0xf2, 0xc0, 0x0e, 0xe1, 0x90, 0x0f, 0xef, 0x50, 0x0f, 0xf4, // .............P..
0x00, 0x00, 0x00, 0x71, 0x20, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x36, 0xb0, 0x0d, 0x97, 0xef, // ...q ......6....
0x3c, 0xbe, 0x10, 0x50, 0x45, 0x41, 0x44, 0xa5, 0x03, 0x0c, 0x25, 0x61, 0x00, 0x02, 0xe6, 0x17, // <..PEAD...%a....
0xb7, 0x6d, 0x05, 0xd2, 0x70, 0xf9, 0xce, 0xe3, 0x0b, 0x11, 0x01, 0x4c, 0x44, 0x08, 0x34, 0xc3, // .m..p......LD.4.
0x42, 0x58, 0xc0, 0x34, 0x5c, 0xbe, 0xf3, 0xf8, 0x8b, 0x03, 0x0c, 0x62, 0xf3, 0x50, 0x93, 0x5f, // BX.4.......b.P._
0xdc, 0xb6, 0x09, 0x54, 0xc3, 0xe5, 0x3b, 0x8f, 0x2f, 0x4d, 0x4e, 0x44, 0xa0, 0xd4, 0xf4, 0x50, // ...T..;./MND...P
0x93, 0x5f, 0xdc, 0xb6, 0x11, 0x48, 0xc3, 0xe5, 0x3b, 0x8f, 0x3f, 0x11, 0xd1, 0x84, 0x00, 0x11, // ._...H..;.?.....
0xe6, 0x17, 0xb7, 0x6d, 0x00, 0x04, 0x03, 0x20, 0x0d, 0x00, 0x00, 0x61, 0x20, 0x00, 0x00, 0x54, // ...m... ...a ..T
0x00, 0x00, 0x00, 0x13, 0x04, 0x41, 0x2c, 0x10, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x44, // .....A,........D
0x4a, 0xa1, 0x10, 0x66, 0x00, 0x8a, 0xab, 0xec, 0x4a, 0x8e, 0x4a, 0x09, 0x50, 0x1c, 0x01, 0x00, // J..f....J.J.P...
0x00, 0x00, 0x00, 0x23, 0x06, 0x09, 0x00, 0x82, 0x60, 0x20, 0x5d, 0x43, 0x53, 0x55, 0xc1, 0x88, // ...#....` ]CSU..
0x41, 0x02, 0x80, 0x20, 0x18, 0x18, 0x1c, 0x72, 0x59, 0xcf, 0x31, 0x62, 0x90, 0x00, 0x20, 0x08, // A.. ...rY.1b.. .
0x06, 0x46, 0x97, 0x60, 0x17, 0x81, 0x8c, 0x18, 0x24, 0x00, 0x08, 0x82, 0x81, 0xe1, 0x29, 0x18, // .F.`....$.....).
0x16, 0x25, 0x23, 0x06, 0x09, 0x00, 0x82, 0x60, 0x60, 0x7c, 0x4b, 0x96, 0x19, 0xca, 0x88, 0xc1, // .%#....``|K.....
0x01, 0x80, 0x20, 0x18, 0x34, 0x5e, 0x52, 0x68, 0xa3, 0x09, 0x01, 0x30, 0x9a, 0x20, 0x04, 0xa3, // .. .4^Rh...0. ..
0x09, 0x83, 0x30, 0x9a, 0x40, 0x0c, 0x23, 0x06, 0x07, 0x00, 0x82, 0x60, 0xd0, 0x8c, 0x81, 0xa3, // ..0.@.#....`....
0x80, 0xc1, 0x68, 0x42, 0x00, 0x8c, 0x26, 0x08, 0xc1, 0x68, 0xc2, 0x20, 0x8c, 0x26, 0x10, 0xc3, // ..hB..&..h. .&..
0x88, 0xc1, 0x01, 0x80, 0x20, 0x18, 0x34, 0x68, 0x30, 0x3d, 0x60, 0x30, 0x9a, 0x10, 0x00, 0xa3, // .... .4h0=`0....
0x09, 0x42, 0x30, 0x9a, 0x30, 0x08, 0xa3, 0x09, 0xc4, 0x60, 0x4e, 0x24, 0x9f, 0x11, 0x03, 0x04, // .B0.0....`N$....
0x00, 0x41, 0x30, 0x78, 0xda, 0x40, 0x53, 0xa2, 0xc0, 0x8c, 0x00, 0x3a, 0x06, 0x51, 0xf2, 0x19, // .A0x.@S....:.Q..
0x31, 0x40, 0x00, 0x10, 0x04, 0x83, 0x07, 0x0e, 0x3a, 0x86, 0x0a, 0x2c, 0x40, 0xa0, 0x63, 0xd2, // 1@......:..,@.c.
0x25, 0x9f, 0x11, 0x03, 0x04, 0x00, 0x41, 0x30, 0x78, 0xe6, 0x00, 0x0c, 0x9c, 0x2b, 0xb0, 0x40, // %.....A0x....+.@
0x81, 0x8e, 0x51, 0x9a, 0x7c, 0x46, 0x0c, 0x10, 0x00, 0x04, 0xc1, 0xe0, 0xb1, 0x83, 0x31, 0x80, // ..Q.|F........1.
0xb4, 0xc0, 0x02, 0x06, 0x3a, 0x23, 0x06, 0x09, 0x00, 0x82, 0x60, 0x80, 0xe8, 0x01, 0x1a, 0xd4, // ....:#....`.....
0x41, 0x1d, 0xb8, 0x81, 0x32, 0x62, 0x90, 0x00, 0x20, 0x08, 0x06, 0x88, 0x1e, 0xa0, 0x41, 0x1d, // A...2b.. .....A.
0xd4, 0x81, 0x18, 0x1c, 0x23, 0x06, 0x09, 0x00, 0x82, 0x60, 0x80, 0xe8, 0x01, 0x1a, 0xd4, 0x41, // ....#....`.....A
0x1d, 0xb4, 0x01, 0x31, 0x62, 0x90, 0x00, 0x20, 0x08, 0x06, 0x88, 0x1e, 0xa0, 0x41, 0x1d, 0xd4, // ...1b.. .....A..
0x01, 0x1b, 0x04, 0x23, 0x06, 0x09, 0x00, 0x82, 0x60, 0x80, 0xe8, 0x01, 0x1a, 0xd8, 0x41, 0x1d, // ...#....`.....A.
0xb8, 0xc1, 0x37, 0x62, 0x90, 0x00, 0x20, 0x08, 0x06, 0x88, 0x1e, 0xa0, 0x81, 0x1d, 0xd4, 0x81, // ..7b.. .........
0x18, 0x78, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, // .x...........@.
};
static const uint8_t vs_imgui_image_mtl[695] =
{
0x56, 0x53, 0x48, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, // VSH.....o.><....
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // .......u_viewPro
0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x02, 0x00, 0x00, 0x23, // j..............#
0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, // include <metal_s
0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, // tdlib>.#include
0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, // <simd/simd.h>..u
0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, // sing namespace m
0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, // etal;..struct _G
0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // lobal.{. floa
0x74, 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, // t4x4 u_viewProj;
0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // .};..struct xlat
0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // MtlMain_out.{.
0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, // float2 _entryP
0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x74, 0x65, 0x78, // ointOutput_v_tex
0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, // coord0 [[user(lo
0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // cn0)]];. floa
0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, // t4 gl_Position [
0x5b, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, // [position]];.};.
0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // .struct xlatMtlM
0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // ain_in.{. flo
0x61, 0x74, 0x32, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, // at2 a_position [
0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, // [attribute(0)]];
0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x61, 0x5f, 0x74, 0x65, // . float2 a_te
0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, // xcoord0 [[attrib
0x75, 0x74, 0x65, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x76, 0x65, // ute(1)]];.};..ve
0x72, 0x74, 0x65, 0x78, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, // rtex xlatMtlMain
0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, // _out xlatMtlMain
0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, // (xlatMtlMain_in
0x69, 0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, // in [[stage_in]],
0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, // constant _Globa
0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, // l& _mtl_u [[buff
0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, // er(0)]]).{. x
0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, // latMtlMain_out o
0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, // ut = {};. out
0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x5f, // .gl_Position = _
0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, // mtl_u.u_viewProj
0x20, 0x2a, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x70, // * float4(in.a_p
0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, 0x2e, // osition, 0.0, 1.
0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, // 0);. out._ent
0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, // ryPointOutput_v_
0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x2e, 0x61, // texcoord0 = in.a
0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // _texcoord0;.
0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // return out;.}...
0x02, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, // .....@.
};
extern const uint8_t* vs_imgui_image_pssl;
extern const uint32_t vs_imgui_image_pssl_size;