polymorphism in progress

This commit is contained in:
Mindaugas Vinkelis
2018-04-12 09:20:25 +03:00
committed by Mindaugas
parent 1ca45aab79
commit 275c4138ee
40 changed files with 2145 additions and 610 deletions

View File

@@ -70,6 +70,10 @@ using InputAdapter = InputBufferAdapter<Buffer>;
// s.template context<MyContext>();
using Context = std::tuple<int, std::pair<uint32_t, uint32_t>>;
//NOTE:
// if your context has no additional usage outside of serialization flow,
// then you can create it internally via configuration (see inheritance.cpp)
int main() {
MyTypes::GameState data{};