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format code base in Mozilla style
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@@ -1,269 +1,309 @@
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//
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// Created by fraillt on 18.4.26.
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//
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#include <bitsery/adapter/buffer.h>
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#include <bitsery/bitsery.h>
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#include <bitsery/ext/inheritance.h>
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#include <bitsery/ext/pointer.h>
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#include <bitsery/ext/std_smart_ptr.h>
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#include <bitsery/traits/vector.h>
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#include <cassert>
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#include <memory>
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#include <bitsery/bitsery.h>
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#include <bitsery/traits/vector.h>
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#include <bitsery/adapter/buffer.h>
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#include <bitsery/ext/pointer.h>
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#include <bitsery/ext/inheritance.h>
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#include <bitsery/ext/std_smart_ptr.h>
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//in order to work with polymorphic types, we need to describe few steps:
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// 1) describe relationships between base and derived types
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// this will allow to know what are possible types reachable from base class
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// 2) bind serializer to base class
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// this will allow to iterate through all types, and add serialization functions,
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// without this step compiler would simply remove functions that are not bound at compile-time even it we use type at runtime.
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// in order to work with polymorphic types, we need to describe few steps:
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// 1) describe relationships between base and derived types
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// this will allow to know what are possible types reachable from base class
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// 2) bind serializer to base class
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// this will allow to iterate through all types, and add serialization
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// functions, without this step compiler would simply remove functions that are
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// not bound at compile-time even it we use type at runtime.
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using bitsery::ext::BaseClass;
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using bitsery::ext::PointerObserver;
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using bitsery::ext::StdSmartPtr;
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//define our data structures
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struct Color {
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float r{}, g{}, b{};
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bool operator == (const Color& o) const {
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return std::tie(r, g, b) ==
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std::tie(o.r, o.g, o.b);
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}
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// define our data structures
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struct Color
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{
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float r{}, g{}, b{};
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bool operator==(const Color& o) const
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{
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return std::tie(r, g, b) == std::tie(o.r, o.g, o.b);
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}
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};
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struct Shape {
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Color clr{};
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virtual ~Shape() = 0;
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struct Shape
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{
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Color clr{};
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virtual ~Shape() = 0;
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};
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Shape::~Shape() = default;
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struct Circle : Shape {
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int32_t radius{};
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bool operator == (const Circle& o) const {
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return std::tie(radius, clr) ==
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std::tie(o.radius, o.clr);
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}
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struct Circle : Shape
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{
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int32_t radius{};
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bool operator==(const Circle& o) const
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{
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return std::tie(radius, clr) == std::tie(o.radius, o.clr);
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}
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};
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struct Rectangle : Shape {
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int32_t width{};
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int32_t height{};
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bool operator == (const Rectangle& o) const {
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return std::tie(width, height, clr) ==
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std::tie(o.width, o.height, o.clr);
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}
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struct Rectangle : Shape
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{
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int32_t width{};
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int32_t height{};
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bool operator==(const Rectangle& o) const
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{
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return std::tie(width, height, clr) == std::tie(o.width, o.height, o.clr);
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}
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};
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struct RoundedRectangle : Rectangle {
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int32_t radius{};
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bool operator == (const RoundedRectangle& o) const {
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return std::tie(radius, static_cast<const Rectangle&>(*this)) ==
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std::tie(o.radius, static_cast<const Rectangle&>(o));
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}
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struct RoundedRectangle : Rectangle
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{
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int32_t radius{};
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bool operator==(const RoundedRectangle& o) const
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{
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return std::tie(radius, static_cast<const Rectangle&>(*this)) ==
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std::tie(o.radius, static_cast<const Rectangle&>(o));
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}
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};
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//define serialization functions
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// define serialization functions
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template<typename S>
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void serialize(S &s, Color &o) {
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//in real world scenario, it might be possible to serialize this using ValueRange, to map values in smaller space
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//but for the sake of this example keep it simple
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s.value4b(o.r);
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s.value4b(o.g);
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s.value4b(o.b);
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void
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serialize(S& s, Color& o)
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{
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// in real world scenario, it might be possible to serialize this using
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// ValueRange, to map values in smaller space but for the sake of this example
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// keep it simple
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s.value4b(o.r);
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s.value4b(o.g);
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s.value4b(o.b);
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}
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template<typename S>
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void serialize(S &s, Shape &o) {
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s.object(o.clr);
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void
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serialize(S& s, Shape& o)
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{
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s.object(o.clr);
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}
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template<typename S>
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void serialize(S &s, Circle &o) {
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s.ext(o, bitsery::ext::BaseClass<Shape>{});
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s.value4b(o.radius);
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void
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serialize(S& s, Circle& o)
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{
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s.ext(o, bitsery::ext::BaseClass<Shape>{});
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s.value4b(o.radius);
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}
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template<typename S>
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void serialize(S &s, Rectangle &o) {
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s.ext(o, bitsery::ext::BaseClass<Shape>{});
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s.value4b(o.width);
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s.value4b(o.height);
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void
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serialize(S& s, Rectangle& o)
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{
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s.ext(o, bitsery::ext::BaseClass<Shape>{});
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s.value4b(o.width);
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s.value4b(o.height);
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}
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template<typename S>
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void serialize(S &s, RoundedRectangle &o) {
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s.ext(o, bitsery::ext::BaseClass<Rectangle>{});
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s.value4b(o.radius);
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void
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serialize(S& s, RoundedRectangle& o)
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{
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s.ext(o, bitsery::ext::BaseClass<Rectangle>{});
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s.value4b(o.radius);
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}
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//define our test structure
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struct SomeShapes {
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std::vector<std::shared_ptr<Shape>> sharedList;
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std::unique_ptr<Shape> uniquePtr;
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//weak ptr and refPtr will point to sharedList
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std::weak_ptr<Shape> weakPtr;
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Shape* refPtr;
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// define our test structure
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struct SomeShapes
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{
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std::vector<std::shared_ptr<Shape>> sharedList;
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std::unique_ptr<Shape> uniquePtr;
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// weak ptr and refPtr will point to sharedList
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std::weak_ptr<Shape> weakPtr;
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Shape* refPtr;
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};
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//creates object, and populates some data
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SomeShapes createData() {
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SomeShapes data{};
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{
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auto tmp = new RoundedRectangle{};
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tmp->height = 151572;
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tmp->width = 488795;
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tmp->radius = 898;
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tmp->clr.r = 0.5f;
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tmp->clr.g = 1.0f;
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tmp->clr.b = 1.0f;
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data.uniquePtr.reset(tmp);
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}
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{
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auto tmp = new Circle{};
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tmp->radius = 75987;
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tmp->clr.r = 0.5f;
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tmp->clr.g = 0.0f;
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tmp->clr.b = 1.0f;
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data.sharedList.emplace_back(tmp);
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}
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{
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auto tmp = new Rectangle{};
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tmp->height = 15157;
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tmp->width = 48879;
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tmp->clr.r = 1.0f;
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tmp->clr.g = 0.0f;
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tmp->clr.b = 0.0f;
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data.sharedList.emplace_back(tmp);
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}
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data.weakPtr = data.sharedList[0];
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data.refPtr = data.sharedList[1].get();
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// creates object, and populates some data
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SomeShapes
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createData()
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{
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SomeShapes data{};
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{
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auto tmp = new RoundedRectangle{};
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tmp->height = 151572;
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tmp->width = 488795;
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tmp->radius = 898;
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tmp->clr.r = 0.5f;
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tmp->clr.g = 1.0f;
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tmp->clr.b = 1.0f;
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data.uniquePtr.reset(tmp);
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}
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{
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auto tmp = new Circle{};
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tmp->radius = 75987;
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tmp->clr.r = 0.5f;
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tmp->clr.g = 0.0f;
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tmp->clr.b = 1.0f;
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data.sharedList.emplace_back(tmp);
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}
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{
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auto tmp = new Rectangle{};
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tmp->height = 15157;
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tmp->width = 48879;
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tmp->clr.r = 1.0f;
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tmp->clr.g = 0.0f;
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tmp->clr.b = 0.0f;
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data.sharedList.emplace_back(tmp);
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}
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data.weakPtr = data.sharedList[0];
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data.refPtr = data.sharedList[1].get();
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return data;
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return data;
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}
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template<typename S>
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void serialize(S &s, SomeShapes &o) {
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s.ext(o.uniquePtr, StdSmartPtr{});
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// to make things more interesting first serialize weakPtr and refPtr,
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// even though objects that weakPtr and refPtr is serialized later,
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// bitsery will work regardless
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s.ext(o.weakPtr, StdSmartPtr{});
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s.ext(o.refPtr, PointerObserver{});
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s.container(o.sharedList, 100, [](S& s, std::shared_ptr<Shape> &item) {
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s.ext(item, StdSmartPtr{});
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});
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void
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serialize(S& s, SomeShapes& o)
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{
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s.ext(o.uniquePtr, StdSmartPtr{});
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// to make things more interesting first serialize weakPtr and refPtr,
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// even though objects that weakPtr and refPtr is serialized later,
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// bitsery will work regardless
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s.ext(o.weakPtr, StdSmartPtr{});
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s.ext(o.refPtr, PointerObserver{});
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s.container(o.sharedList, 100, [](S& s, std::shared_ptr<Shape>& item) {
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s.ext(item, StdSmartPtr{});
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});
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}
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// STEP 1
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// define relationships between base and derived classes
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namespace bitsery {
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namespace ext {
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namespace ext {
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//for each base class define DIRECTLY derived classes
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//e.g. PolymorphicBaseClass<Shape> : PolymorphicDerivedClasses<Circle, Rectangle, RoundedRectangle>
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// is incorrect, because RoundedRectangle does not directly derive from Shape
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template<>
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struct PolymorphicBaseClass<Shape> : PolymorphicDerivedClasses<Circle, Rectangle> {
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};
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// for each base class define DIRECTLY derived classes
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// e.g. PolymorphicBaseClass<Shape> : PolymorphicDerivedClasses<Circle,
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// Rectangle, RoundedRectangle>
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// is incorrect, because RoundedRectangle does not directly derive from Shape
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template<>
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struct PolymorphicBaseClass<Shape>
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: PolymorphicDerivedClasses<Circle, Rectangle>
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{
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};
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template<>
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struct PolymorphicBaseClass<Rectangle> : PolymorphicDerivedClasses<RoundedRectangle> {
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};
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}
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template<>
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struct PolymorphicBaseClass<Rectangle>
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: PolymorphicDerivedClasses<RoundedRectangle>
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{
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};
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}
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}
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// convenient type that stores all our types, so that we could easily register and
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// also it automatically ensures, that classes is registered in the same order for serialization and deserialization
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using MyPolymorphicClassesForRegistering = bitsery::ext::PolymorphicClassesList<Shape>;
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// convenient type that stores all our types, so that we could easily register
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// and also it automatically ensures, that classes is registered in the same
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// order for serialization and deserialization
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using MyPolymorphicClassesForRegistering =
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bitsery::ext::PolymorphicClassesList<Shape>;
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//some helper types
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// some helper types
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using Buffer = std::vector<uint8_t>;
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using Writer = bitsery::OutputBufferAdapter<Buffer>;
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using Reader = bitsery::InputBufferAdapter<Buffer>;
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//we need to define few things in order to work with polymorphism
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//1) we need pointer linking context to work with pointers
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//2) we need polymorphic context to be able to work with polymorphic types
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using TContext = std::tuple<
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bitsery::ext::PointerLinkingContext,
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bitsery::ext::PolymorphicContext<bitsery::ext::StandardRTTI>>;
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//NOTE:
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// RTTI can be customizable, if you can't use dynamic_cast and typeid, and have 'custom' solution
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// we need to define few things in order to work with polymorphism
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// 1) we need pointer linking context to work with pointers
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// 2) we need polymorphic context to be able to work with polymorphic types
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using TContext =
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std::tuple<bitsery::ext::PointerLinkingContext,
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bitsery::ext::PolymorphicContext<bitsery::ext::StandardRTTI>>;
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// NOTE:
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// RTTI can be customizable, if you can't use dynamic_cast and typeid, and have
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// 'custom' solution
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using MySerializer = bitsery::Serializer<Writer, TContext>;
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using MyDeserializer = bitsery::Deserializer<Reader, TContext>;
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//checks if deserialized data is equal
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void assertSameShapes(const SomeShapes &data, const SomeShapes &res) {
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{
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auto d = dynamic_cast<RoundedRectangle *>(data.uniquePtr.get());
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auto r = dynamic_cast<RoundedRectangle *>(res.uniquePtr.get());
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assert(r != nullptr);
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assert(*d == *r);
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}
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{
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auto d = dynamic_cast<Circle *>(data.sharedList[0].get());
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auto r = dynamic_cast<Circle *>(res.sharedList[0].get());
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assert(r != nullptr);
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assert(*d == *r);
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}
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{
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auto d = dynamic_cast<Rectangle *>(data.sharedList[1].get());
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auto r = dynamic_cast<Rectangle *>(res.sharedList[1].get());
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assert(r != nullptr);
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assert(*d == *r);
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}
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assert(res.weakPtr.lock().get() == res.sharedList[0].get());
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assert(res.refPtr == res.sharedList[1].get());
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// checks if deserialized data is equal
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void
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assertSameShapes(const SomeShapes& data, const SomeShapes& res)
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{
|
||||
{
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auto d = dynamic_cast<RoundedRectangle*>(data.uniquePtr.get());
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auto r = dynamic_cast<RoundedRectangle*>(res.uniquePtr.get());
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assert(r != nullptr);
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assert(*d == *r);
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}
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{
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auto d = dynamic_cast<Circle*>(data.sharedList[0].get());
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auto r = dynamic_cast<Circle*>(res.sharedList[0].get());
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assert(r != nullptr);
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assert(*d == *r);
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||||
}
|
||||
{
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auto d = dynamic_cast<Rectangle*>(data.sharedList[1].get());
|
||||
auto r = dynamic_cast<Rectangle*>(res.sharedList[1].get());
|
||||
assert(r != nullptr);
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assert(*d == *r);
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}
|
||||
assert(res.weakPtr.lock().get() == res.sharedList[0].get());
|
||||
assert(res.refPtr == res.sharedList[1].get());
|
||||
}
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||||
|
||||
int main() {
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||||
int
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main()
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{
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||||
|
||||
auto data = createData();
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auto data = createData();
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||||
|
||||
//create buffer to store data
|
||||
Buffer buffer{};
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size_t writtenSize{};
|
||||
// we will not use quickSerialization/Deserialization functions to show, that we need to register polymorphic classes, explicitly
|
||||
{
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||||
// create buffer to store data
|
||||
Buffer buffer{};
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||||
size_t writtenSize{};
|
||||
// we will not use quickSerialization/Deserialization functions to show, that
|
||||
// we need to register polymorphic classes, explicitly
|
||||
{
|
||||
|
||||
//STEP 2
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||||
// before start serialization/deserialization,
|
||||
// bind it with base polymorphic types, it will go through all reachable classes that is defined in first step.
|
||||
// NOTE: you dont need to add Rectangle to reach for RoundedRectangle
|
||||
TContext ctx{};
|
||||
std::get<1>(ctx).registerBasesList<MySerializer>(MyPolymorphicClassesForRegistering{});
|
||||
//create writer and serialize
|
||||
MySerializer ser{ctx, buffer};
|
||||
ser.object(data);
|
||||
ser.adapter().flush();
|
||||
writtenSize = ser.adapter().writtenBytesCount();
|
||||
// STEP 2
|
||||
// before start serialization/deserialization,
|
||||
// bind it with base polymorphic types, it will go through all reachable
|
||||
// classes that is defined in first step. NOTE: you dont need to add
|
||||
// Rectangle to reach for RoundedRectangle
|
||||
TContext ctx{};
|
||||
std::get<1>(ctx).registerBasesList<MySerializer>(
|
||||
MyPolymorphicClassesForRegistering{});
|
||||
// create writer and serialize
|
||||
MySerializer ser{ ctx, buffer };
|
||||
ser.object(data);
|
||||
ser.adapter().flush();
|
||||
writtenSize = ser.adapter().writtenBytesCount();
|
||||
|
||||
//make sure that pointer linking context is valid
|
||||
//this ensures that all non-owning pointers points to data that has been serialized,
|
||||
//so we can successfully reconstruct pointers after deserialization
|
||||
assert(std::get<0>(ctx).isValid());
|
||||
}
|
||||
SomeShapes res{};
|
||||
{
|
||||
TContext ctx{};
|
||||
std::get<1>(ctx).registerBasesList<MyDeserializer>(MyPolymorphicClassesForRegistering{});
|
||||
//deserialize our data
|
||||
MyDeserializer des{ctx, buffer.begin(), writtenSize};
|
||||
des.object(res);
|
||||
assert(des.adapter().error() == bitsery::ReaderError::NoError && des.adapter().isCompletedSuccessfully());
|
||||
//also check for dangling pointers, after deserialization
|
||||
assert(std::get<0>(ctx).isValid());
|
||||
// clear shared state from pointer linking context,
|
||||
// it is only required if there are any pointers that manage shared state, e.g. std::shared_ptr
|
||||
assert(res.weakPtr.use_count() == 2);//one in sharedList and one in pointer linking context
|
||||
std::get<0>(ctx).clearSharedState();
|
||||
assert(res.weakPtr.use_count() == 1);
|
||||
}
|
||||
assertSameShapes(data, res);
|
||||
return 0;
|
||||
// make sure that pointer linking context is valid
|
||||
// this ensures that all non-owning pointers points to data that has been
|
||||
// serialized, so we can successfully reconstruct pointers after
|
||||
// deserialization
|
||||
assert(std::get<0>(ctx).isValid());
|
||||
}
|
||||
SomeShapes res{};
|
||||
{
|
||||
TContext ctx{};
|
||||
std::get<1>(ctx).registerBasesList<MyDeserializer>(
|
||||
MyPolymorphicClassesForRegistering{});
|
||||
// deserialize our data
|
||||
MyDeserializer des{ ctx, buffer.begin(), writtenSize };
|
||||
des.object(res);
|
||||
assert(des.adapter().error() == bitsery::ReaderError::NoError &&
|
||||
des.adapter().isCompletedSuccessfully());
|
||||
// also check for dangling pointers, after deserialization
|
||||
assert(std::get<0>(ctx).isValid());
|
||||
// clear shared state from pointer linking context,
|
||||
// it is only required if there are any pointers that manage shared state,
|
||||
// e.g. std::shared_ptr
|
||||
assert(res.weakPtr.use_count() ==
|
||||
2); // one in sharedList and one in pointer linking context
|
||||
std::get<0>(ctx).clearSharedState();
|
||||
assert(res.weakPtr.use_count() == 1);
|
||||
}
|
||||
assertSameShapes(data, res);
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user