//MIT License // //Copyright (c) 2017 Mindaugas Vinkelis // //Permission is hereby granted, free of charge, to any person obtaining a copy //of this software and associated documentation files (the "Software"), to deal //in the Software without restriction, including without limitation the rights //to use, copy, modify, merge, publish, distribute, sublicense, and/or sell //copies of the Software, and to permit persons to whom the Software is //furnished to do so, subject to the following conditions: // //The above copyright notice and this permission notice shall be included in all //copies or substantial portions of the Software. // //THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE //AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, //OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE //SOFTWARE. #include #include #include enum class MyEnum { V1,V2,V3 }; struct MyStruct { int i; MyEnum e; std::vector fs; }; //define how object should be serialized/deserialized SERIALIZE(MyStruct) { return s. value4(o.i). value4(o.e). container4(o.fs, 100); } using namespace bitsery; int main() { //set some random data MyStruct data{8941, MyEnum::V2, {15.0f, -8.5f, 0.045f}}; MyStruct res{}; //create serializer //1) create buffer to store data std::vector buffer; //2) create buffer writer that is able to write bytes or bits to buffer BufferWriter bw{buffer}; //3) create serializer Serializer ser{bw}; //serialize object, can also be invoked like this: serialize(ser, data) ser.object(data); //flush to buffer, before creating buffer reader bw.flush(); //create deserializer //1) create buffer reader BufferReader br{buffer}; //2) create deserializer Deserializer des{br}; //deserialize same object, can also be invoked like this: serialize(des, data) des.object(res); //check is equal std::cout << "is equal: " << (data.fs == res.fs && data.i == res.i && data.e == res.e) << std::endl; }