Files
bitsery/include/BufferReader.h

125 lines
3.9 KiB
C++

//
// Created by Mindaugas Vinkelis on 2016-11-11.
//
#ifndef PROJECT_TEMPLATE_BUFFER_READER_H
#define PROJECT_TEMPLATE_BUFFER_READER_H
#include "Common.h"
#include <cassert>
#include <algorithm>
struct BufferReader {
using value_type = uint8_t;
BufferReader(const std::vector<uint8_t>& buf):_buf{buf}, _pos{std::begin(buf)}{
}
template<size_t SIZE, typename T>
bool readBytes(T& v) {
static_assert(std::is_integral<T>(), "");
static_assert(sizeof(T) == SIZE, "");
using UT = typename std::make_unsigned<T>::type;
return !m_scratch
? directRead(&v, 1)
: readBits(reinterpret_cast<UT&>(v), BITS_SIZE<T>);
}
template<size_t SIZE, typename T>
bool readBuffer(T* buf, size_t count) {
static_assert(std::is_integral<T>(), "");
static_assert(sizeof(T) == SIZE, "");
if (!m_scratchBits) {
return directRead(buf, count);
} else {
using UT = typename std::make_unsigned<T>::type;
//todo improve implementation
const auto end = buf + count;
for (auto it = buf; it != end; ++it) {
if (!readBits(reinterpret_cast<UT&>(*it), BITS_SIZE<T>))
return false;
}
}
return true;
}
template<typename T>
bool readBits(T& v, size_t bitsCount) {
static_assert(std::is_integral<T>() && std::is_unsigned<T>(), "");
assert(bitsCount <= BITS_SIZE<T>);
const auto bytesRequired = bitsCount > m_scratchBits
? ((bitsCount - 1 - m_scratchBits) >> 3) + 1u
: 0u;
if (static_cast<size_t>(std::distance(_pos, std::end(_buf))) < bytesRequired )
return false;
readBitsInternal(v, bitsCount);
return true;
}
bool align() {
if ( m_scratchBits ) {
SCRATCH_TYPE tmp{};
readBitsInternal(tmp, BITS_SIZE<value_type> - m_scratchBits);
return tmp == 0;
}
return true;
}
bool isCompleted() const {
return _pos == std::end(_buf);
}
private:
const std::vector<value_type>& _buf;
decltype(std::begin(_buf)) _pos;
template <typename T>
bool directRead(T* v, size_t count) {
static_assert(!std::is_const<T>::value, "");
const auto bytesCount = sizeof(T) * count;
if (static_cast<size_t>(std::distance(_pos, std::end(_buf))) < bytesCount)
return false;
std::copy_n(_pos, bytesCount, reinterpret_cast<value_type *>(v));
std::advance(_pos, bytesCount);
return true;
}
template <typename T>
void readBitsInternal(T& v, size_t size) {
auto bitsLeft = size;
T res{};
while (bitsLeft > 0) {
auto bits = std::min(bitsLeft, BITS_SIZE<value_type>);
if ( m_scratchBits < bits ) {
value_type tmp;
std::copy_n(_pos, 1, reinterpret_cast<value_type *>(&tmp));
std::advance(_pos, 1);
m_scratch |= static_cast<SCRATCH_TYPE>(tmp) << m_scratchBits;
m_scratchBits += BITS_SIZE<value_type>;
}
auto shiftedRes = static_cast<T>(m_scratch & ( (static_cast<SCRATCH_TYPE>(1)<<bits) - 1 )) << (size - bitsLeft);
res |= shiftedRes;
m_scratch >>= bits;
m_scratchBits -= bits;
bitsLeft -= bits;
}
v = res;
}
using SCRATCH_TYPE = typename BIGGER_TYPE<value_type>::type;
SCRATCH_TYPE m_scratch{};
size_t m_scratchBits{}; ///< Number of bits currently in the scratch buffer. If the user wants to read more bits than this, we have to go fetch another dword from memory.
};
#endif //PROJECT_TEMPLATE_BUFFER_READER_H