pybullet: enable getMeshData for multibody/rigid body (and filter on collisionShapeIndex for compound shapes)

This commit is contained in:
Erwin Coumans
2020-03-17 00:38:12 -07:00
parent 7991012f9d
commit 1640eef937
6 changed files with 119 additions and 18 deletions

View File

@@ -510,6 +510,8 @@ extern "C"
B3_SHARED_API b3SharedMemoryCommandHandle b3InitRemoveCollisionShapeCommand(b3PhysicsClientHandle physClient, int collisionShapeId);
B3_SHARED_API b3SharedMemoryCommandHandle b3GetMeshDataCommandInit(b3PhysicsClientHandle physClient, int bodyUniqueId, int linkIndex);
B3_SHARED_API void b3GetMeshDataSetCollisionShapeIndex(b3SharedMemoryCommandHandle commandHandle, int shapeIndex);
B3_SHARED_API void b3GetMeshData(b3PhysicsClientHandle physClient, struct b3MeshData* meshData);