refactor to support both CG+projection and KKT

This commit is contained in:
Xuchen Han
2020-04-15 17:46:01 -07:00
parent b3e23cfaa4
commit 165427de01
16 changed files with 313 additions and 285 deletions

View File

@@ -157,7 +157,7 @@ void DeformableSelfCollision::addCloth(btVector3 origin)
getDeformableDynamicsWorld()->addSoftBody(psb);
psb->setSelfCollision(true);
btDeformableMassSpringForce* mass_spring = new btDeformableMassSpringForce(2,0.02, true);
btDeformableMassSpringForce* mass_spring = new btDeformableMassSpringForce(2,0.2, true);
psb->setSpringStiffness(4);
getDeformableDynamicsWorld()->addForce(psb, mass_spring);
m_forces.push_back(mass_spring);