embed TCP graphics server in PyBullet for easier working-from-home

This allows to render at a different machine, sending all assets across the TCP network, using port 6667 by default.
You can use ssh port forwarding to get this working:
ssh -R 6667:localhost:6667 username@remotehost.com -v

python3 -m pybullet_utils.graphicsServer
python3 -m pybullet_utils.graphicsClient

Note that there are still some tcp networking issues that can cause a hang, just restart graphics server and graphics client if it hangs.
This commit is contained in:
Erwin Coumans
2020-03-20 15:43:52 -07:00
parent c06859723b
commit 344bd629ee
15 changed files with 1421 additions and 25 deletions

View File

@@ -218,6 +218,11 @@ RemoteGUIHelper::~RemoteGUIHelper()
delete m_data;
}
bool RemoteGUIHelper::isConnected() const
{
return m_data->isConnected();
}
void RemoteGUIHelper::setVisualizerFlag(int flag, int enable)
{
GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();