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add fractionEpsilon to filter rays with similar hit fraction
remove debug printf
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@@ -627,7 +627,7 @@ extern "C"
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B3_SHARED_API void b3RaycastBatchSetParentObject(b3SharedMemoryCommandHandle commandHandle, int parentObjectUniqueId, int parentLinkIndex);
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B3_SHARED_API void b3RaycastBatchSetReportHitNumber(b3SharedMemoryCommandHandle commandHandle, int reportHitNumber);
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B3_SHARED_API void b3RaycastBatchSetCollisionFilterMask(b3SharedMemoryCommandHandle commandHandle, int collisionFilterMask);
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B3_SHARED_API void b3RaycastBatchSetFractionEpsilon(b3SharedMemoryCommandHandle commandHandle, double fractionEpsilon);
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B3_SHARED_API void b3GetRaycastInformation(b3PhysicsClientHandle physClient, struct b3RaycastInformation* raycastInfo);
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