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demo setup
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@@ -33,7 +33,7 @@ static btScalar damping_alpha = 0.0;
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static btScalar damping_beta = 0.0001;
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static btScalar COLLIDING_VELOCITY = 4;
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static int start_mode = 6;
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static int num_modes = 20;
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static int num_modes = 40;
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class ReducedCollide : public CommonDeformableBodyBase
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{
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@@ -133,7 +133,7 @@ void ReducedCollide::initPhysics()
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init_transform.setOrigin(btVector3(0, 2, 0));
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rsb->transform(init_transform);
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rsb->setStiffnessScale(25);
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rsb->setStiffnessScale(10);
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rsb->setDamping(damping_alpha, damping_beta);
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rsb->m_cfg.kKHR = 1; // collision hardness with kinematic objects
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