bodyUniqueId can be 0

This commit is contained in:
Chuyuan Fu
2020-04-07 13:38:26 -07:00
parent 73ee59e2b7
commit 59ddea6fa4

View File

@@ -8563,7 +8563,7 @@ bool PhysicsServerCommandProcessor::processLoadSoftBodyCommand(const struct Shar
int bodyUniqueId = -1;
bool completedOk = processDeformable(deformable, initialPos, initialOrn, &bodyUniqueId, bufferServerToClient, bufferSizeInBytes, scale, use_self_collision);
if (completedOk && bodyUniqueId > 0)
if (completedOk && bodyUniqueId >= 0)
{
m_data->m_guiHelper->autogenerateGraphicsObjects(m_data->m_dynamicsWorld);
serverStatusOut.m_type = CMD_LOAD_SOFT_BODY_COMPLETED;