collision with moving rigid body seems to be working. checking why there is side motion

This commit is contained in:
jingyuc
2021-08-30 13:19:33 -04:00
parent 3e76b11d46
commit b1803afbb9
10 changed files with 169 additions and 41 deletions

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@@ -23,6 +23,7 @@ btDeformableBodySolver::btDeformableBodySolver()
: m_numNodes(0), m_cg(kMaxConjugateGradientIterations), m_cr(kMaxConjugateGradientIterations), m_maxNewtonIterations(1), m_newtonTolerance(1e-4), m_lineSearch(false), m_useProjection(false)
{
m_objective = new btDeformableBackwardEulerObjective(m_softBodies, m_backupVelocity);
m_reducedSolver = false;
}
btDeformableBodySolver::~btDeformableBodySolver()