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Add kinematic multibody base example
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@@ -33,6 +33,7 @@
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#include "../MultiBody/MultiBodyConstraintFeedback.h"
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#include "../MultiBody/MultiDofDemo.h"
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#include "../MultiBody/InvertedPendulumPDControl.h"
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#include "../MultiBody/KinematicMultiBodyExample.h"
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#include "../RigidBody/RigidBodySoftContact.h"
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#include "../RigidBody/KinematicRigidBodyExample.h"
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@@ -156,6 +157,7 @@ static ExampleEntry gDefaultExamples[] =
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ExampleEntry(1, "Constraint Feedback", "The example shows how to receive joint reaction forces in a btMultiBody. Also the applied impulse is available for a btMultiBodyJointMotor", MultiBodyConstraintFeedbackCreateFunc),
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ExampleEntry(1, "Inverted Pendulum PD", "Keep an inverted pendulum up using open loop PD control", InvertedPendulumPDControlCreateFunc),
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ExampleEntry(1, "MultiBody Soft Contact", "Using the error correction parameter (ERP) and constraint force mixing (CFM) values for contacts to simulate compliant contact.", MultiBodySoftContactCreateFunc, 0),
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ExampleEntry(1, "Kinematic MultiBody", "Let the user set the transform, the physics engine computes the velocity for one-way contact and friction interaction.", KinematicMultiBodyExampleCreateFunc),
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ExampleEntry(0, "Physics Client-Server"),
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ExampleEntry(1, "Physics Server", "Create a physics server that communicates with a physics client over shared memory. You can connect to the server using pybullet, a PhysicsClient or a UDP/TCP Bridge.",
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