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Refactored SpuGatheringCollisionTask to use code in SpuCollisionShapes.
More work on SpuBatchRaycaster. It is working now on the PS3 and Windows.
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@@ -17,6 +17,7 @@ Written by: Marten Svanfeldt
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#define IN_PARALLELL_SOLVER 1
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#include "SpuParallellSolverTask.h"
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#include "BulletDynamics/Dynamics/btRigidBody.h"
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#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
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