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Embed graphics server (shared memory) in PyBullet. Use pybullet.connect(pybullet.GRAPHICS_SERVER) to enable it.
TODO: enable for Mac OSX on mainloop, add tcp bridges from and to shared memory.
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@@ -243,7 +243,7 @@ PhysicsClientSharedMemory::PhysicsClientSharedMemory()
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PhysicsClientSharedMemory::~PhysicsClientSharedMemory()
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{
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if (m_data->m_isConnected)
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if (m_data->m_isConnected)
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{
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disconnectSharedMemory();
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}
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