mirror of
https://github.com/bulletphysics/bullet3.git
synced 2026-09-13 05:48:18 +00:00
Add faces to volumetric objects in deformable demos
This commit is contained in:
@@ -314,6 +314,7 @@ void Pinch::initPhysics()
|
||||
psb->m_cfg.kDF = 2;
|
||||
psb->m_cfg.collisions = btSoftBody::fCollision::SDF_RD;
|
||||
getDeformableDynamicsWorld()->addSoftBody(psb);
|
||||
btSoftBodyHelpers::generateBoundaryFaces(psb);
|
||||
|
||||
btDeformableMassSpringForce* mass_spring = new btDeformableMassSpringForce(1,0.05);
|
||||
getDeformableDynamicsWorld()->addForce(psb, mass_spring);
|
||||
|
||||
Reference in New Issue
Block a user