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@@ -411,7 +411,7 @@ void btDeformableBodySolver::predictMotion(btScalar solverdt)
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psb->m_nodeRigidContacts.resize(0);
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psb->m_faceRigidContacts.resize(0);
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psb->m_faceNodeContacts.resize(0);
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psb->m_faceNodeContactsCCD.resize(0);
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psb->m_faceNodeContactsCCD.resize(0);
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// predict motion for collision detection
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predictDeformableMotion(psb, solverdt);
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}
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