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compile fix
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@@ -9612,14 +9612,14 @@ bool PhysicsServerCommandProcessor::processReducedDeformable(const UrdfReducedDe
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}
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else
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{
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tinyobj::attrib_t attribute;
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std::vector<tinyobj::shape_t> shapes;
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bt_tinyobj::attrib_t attribute;
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std::vector<bt_tinyobj::shape_t> shapes;
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std::string err = tinyobj::LoadObj(attribute, shapes, out_found_filename.c_str(), pathPrefix, m_data->m_pluginManager.getFileIOInterface());
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std::string err = bt_tinyobj::LoadObj(attribute, shapes, out_found_filename.c_str(), pathPrefix, m_data->m_pluginManager.getFileIOInterface());
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for (int s = 0; s < (int)shapes.size(); s++)
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{
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tinyobj::shape_t& shape = shapes[s];
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bt_tinyobj::shape_t& shape = shapes[s];
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int faceCount = shape.mesh.indices.size();
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int vertexCount = attribute.vertices.size() / 3;
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for (int v = 0; v < vertexCount; v++)
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@@ -9634,9 +9634,9 @@ bool PhysicsServerCommandProcessor::processReducedDeformable(const UrdfReducedDe
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{
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continue;
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}
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tinyobj::index_t v_0 = shape.mesh.indices[f];
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tinyobj::index_t v_1 = shape.mesh.indices[f + 1];
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tinyobj::index_t v_2 = shape.mesh.indices[f + 2];
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bt_tinyobj::index_t v_0 = shape.mesh.indices[f];
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bt_tinyobj::index_t v_1 = shape.mesh.indices[f + 1];
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bt_tinyobj::index_t v_2 = shape.mesh.indices[f + 2];
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btSoftBody::RenderFace ff;
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ff.m_n[0] = &rsb->m_renderNodes[v_0.vertex_index];
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ff.m_n[1] = &rsb->m_renderNodes[v_1.vertex_index];
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