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set up the reduced vs rigid collision example
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@@ -75,6 +75,7 @@
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#include "../ReducedDeformableDemo/ModeVisualizer.h"
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#include "../ReducedDeformableDemo/BasicTest.h"
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#include "../ReducedDeformableDemo/FreeFall.h"
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#include "../ReducedDeformableDemo/ReducedCollide.h"
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#include "../InverseKinematics/InverseKinematicsExample.h"
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#ifdef B3_ENABLE_TINY_AUDIO
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@@ -222,6 +223,7 @@ static ExampleEntry gDefaultExamples[] =
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ExampleEntry(1, "Mode Visualizer", "Visualizer the modes for reduced deformable objects", ReducedModeVisualizerCreateFunc),
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ExampleEntry(1, "BasicRD", "Simple dynamics test for the reduced deformable objects", ReducedBasicTestCreateFunc),
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ExampleEntry(1, "Reduced Free Fall", "Free fall ground contact test for the reduced deformable model", ReducedFreeFallCreateFunc),
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ExampleEntry(1, "Reduced Collision Test", "Collision between a reduced block and the a rigid block", ReducedCollideCreateFunc),
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// ExampleEntry(1, "Simple Reduced Deformable Test", "Simple dynamics test for the reduced deformable objects", ReducedBasicTestCreateFunc),
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#ifdef INCLUDE_CLOTH_DEMOS
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