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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-09-14 06:18:22 +00:00
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310 Commits 19 Branches 27 Tags
507a06bc0636cc9da382642ab95a69ab83de4721
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3 Commits

Author SHA1 Message Date
ejcoumans
3a6942fb91 processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated.
renamed m_ccdSweptSphereRadius,
enabled wireframe debugDrawObject (using debugDrawer)
2006-10-18 03:28:42 +00:00
ejcoumans
2c66be25fc added cleanup memory for BasicDemo, and another pragma warning ignore 2006-10-13 23:24:09 +00:00
ejcoumans
f3eb3cfa37 Added a very basic dynamics demo, only using spheres (and optionally boxes) 2006-10-09 20:41:18 +00:00
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