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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-08-17 00:29:51 +00:00
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9,074 Commits 19 Branches 27 Tags
52abe35e412953ab9d49da778c6a77650223ddfc
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12 Commits

Author SHA1 Message Date
jingyuc
52abe35e41 friction seems to be working. However, when the block is only sliding on the surface, there is no friction because no delta normal impulse...need to think 2021-08-25 00:38:29 -04:00
jingyuc
c735830f0a more stable rigid contact 2021-08-24 15:08:57 -04:00
jingyuc
840db372b9 delta impulse version is working 2021-08-24 00:40:27 -04:00
jingyuc
d9152b9cf5 WIP warm starting 2021-08-23 01:17:58 -04:00
jingyuc
368385d5ad need to project the impulse on the normal to prevent sliding 2021-08-21 15:54:34 -04:00
jingyuc
70ec2f9d46 use the correct relative position to apply the impulse 2021-08-18 16:24:46 -04:00
jingyuc
0444fea9eb collision impulse starts to look reasonable, but the motion is still strange. 2021-08-18 14:31:59 -04:00
jingyuc
9a17391a9a modified the code. explicit time stepping should only be implicit in velocity 2021-08-13 16:34:34 -04:00
jingyuc
35f7a1a569 add new reduced deformable contact constraint class. able to call the reduced soft body's apply impulse function 2021-08-12 12:31:44 -04:00
jingyuc
e4e8f1ad93 add tree updates in predict motion. 2021-08-11 15:58:40 -04:00
jingyuc
6355b06a8b use deformable contact detection for the reduced deformable model 2021-08-10 16:31:53 -04:00
jyc-n
3425c01acc created new free fall example. WIP 2021-08-09 16:26:17 -04:00
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