Logo
Explore Help
Sign In
Scarfski/bullet3
Watch 1
Star 0
Fork 0
mirror of https://github.com/bulletphysics/bullet3.git synced 2026-10-25 10:10:57 +00:00
Code Issues Packages Projects Releases Wiki Activity
1,170 Commits 19 Branches 27 Tags
65f8a7e70eb3383f4a0ad5aa7b2879c1c096c7f8
Commit Graph
10 Commits
Author SHA1 Message Date
ejcoumans f9832f6b88 updated build systems/GPU_physics for Mac OS X 2006-12-08 22:04:02 +00:00
ejcoumans d878885db4 updated quickstep solver (for comparison), enabled GPU physics again (but WIN32 doesn't have the VertexTextureSupport enabled) 2006-10-13 23:58:52 +00:00
ejcoumans 9b01b6672e updated makefile and fixed a GLuint <-> int conversion issue 2006-10-01 17:16:02 +00:00
sjbaker a7eca49065 Added some performance measuring tools.
Speeded up collision detection significantly.
2006-10-01 16:36:57 +00:00
sjbaker 9ebc440ee5 Added simple collision detection. 2006-10-01 03:45:08 +00:00
sjbaker 2aaab1ab1a Assorted cleanup of compilation warnings. Also fixed some actual errors:
#include "renderTexture.h"...when the file is actually called 'RenderTexture.h'.
2006-10-01 00:08:09 +00:00
ejcoumans 2b1657b1dd Refactoring: another huge number of changes, renamed methods to start with lower-case. 2006-09-28 01:11:16 +00:00
sjbaker 2b286e4748 Added new GPU physics demo into both trunk and branch. 2006-09-27 19:18:52 +00:00
ejcoumans 52a950db62 added alternative paths, when files are not found 2006-09-20 03:19:27 +00:00
ejcoumans 69c11061c3 2006-09-20 03:04:40 +00:00
Powered by Gitea Gitea Enterprise Version: 27.3.8 Page: 130ms Template: 10ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API