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Scarfski/bullet3
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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-10-25 10:10:57 +00:00
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5,205 Commits 19 Branches 27 Tags
945b9b1b1ddeef24f4d0bce8884b8151f27de3e3
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6 Commits
Author SHA1 Message Date
Erwin Coumans af6bf8ddc8 plumb URDF/SDF audio_source into PhysicsServerCommandProcessor, allow to play sounds on collision !
See also https://youtu.be/eppOjTfx5Jg for a first test, and this modified URDF how to add sounds:
https://github.com/bulletphysics/bullet3/blob/master/data/plane_with_collision_audio.urdf
Add the --audio flag to enable sound in pybullet/Bullet-C-API
2017-05-01 11:14:09 -07:00
Erwin Coumans 2a2c18e959 add more tinyaudio preparation, some test wav files, play sound on collision events. Will expose this in the C-API to pick wav files and collision threshold levels etc. Use the premake --audio flag to try it out. The TinyAudio example in the ExampleBrowser works on Mac, Linux and Windows, you can play notes by pressing keys. 2017-04-29 10:32:30 -07:00
Erwin Coumans c95a1c9c33 add soft-clipping of mixed sounds using tanh
expose ADSR to TinyAudio API
enable envelope when playing wav files
2017-04-28 12:39:51 -07:00
Erwin Coumans 37a16f7e6b move work on TinyAudio. 2017-04-28 11:35:00 -07:00
Erwin Coumans c51b22d6f5 remove verbose print's from ADSR code. 2017-04-27 08:42:28 -07:00
Erwin Coumans 943dd16e78 disable keyboard repeat on Windows
add some TinyAudio classes to play wav, mostly from Stk (http://github.com/thestk/stk)
2017-04-26 21:31:01 -07:00
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