Commit Graph
227 Commits
Author SHA1 Message Date
yunfeibai d717b1db84 Add the API to get the body name and pybullet example call. 2017-03-23 13:54:44 -07:00
Erwin Coumans f498670798 :%s/STL/stl/g for Bullet/data/MPL/MPL.xml 2017-03-21 18:10:50 -07:00
erwincoumans a30b887595 Merge pull request #1025 from olegklimov/master
URDF loader improvement 2
2017-03-21 17:12:22 -07:00
erwincoumans cb08d077f0 Merge pull request #1030 from erwincoumans/master
friction anchors, arm64 premake
2017-03-20 11:48:44 -07:00
Erwin Coumans 0b017b0f53 fix issue with btMultiBody friction in combination with soft contacts (friction should not re-use normal contact cfm/erp)
implement friction anchors, position friction correction, disabled by default. Use colObj->setCollisionFlag(flag | CF_HAS_FRICTION_ANCHOR); See test/RobotClientAPI/SlopeFrictionMain.cpp. In URDF or SDF, add <friction_anchor/> in <contact> section of <link> to enable.
PhysicsServer: properly restore old activation state after releasing picked object
btMultiBodyConstraintSolver: disable flip/flop of contact/friction constraint solving by default (it breaks some internal flaky unit tests)
2017-03-20 10:58:07 -07:00
yunfeibai 753f1d3d2f Add lateral and spinning friction coefficients to gripper sdf model. 2017-03-20 10:16:15 -07:00
Oleg Klimov fa7397cc92 Rename *.STL to *.stl for case-sensitive filesystems 2017-03-17 02:11:47 +03:00
Erwin Coumans 4db6fa9e29 update minitaur.py to use minitaur.urdf (instead of quadruped.urdf), also sort the legs in the same order as real hardware
added test urdf files for minitaur with all fixed joints, or fixed knees.
added some stiffness/damping to minitaur legs (testing)
tiny_obj_loader, don't crash on invalid texture coordinates
btMultiBodyConstraintSolver: sweep back and forward to reduce asymmetry
2017-03-15 15:38:50 -07:00
Erwin Coumans a613911c84 Merge remote-tracking branch 'bp/master' 2017-03-15 11:05:16 -07:00
erwincoumans f67299de8e Merge pull request #1020 from jietan/pullRequest
add cartpole urdf
2017-03-14 17:06:10 -07:00
Erwin Coumans 6e2850e08a fix names (case) for Linux for MPL/hand 2017-03-14 17:03:11 -07:00
Jie Tan f90986d6f0 add cartpole urdf 2017-03-14 15:04:43 -07:00
Mohi 43b0a8b6fb Fixing a bug on Visualizer Camera and a few more
- resetDebugVisualizerCamera now accepts negative values for pitch and
yaw angles

- Defining kitchen model to be concave, so as to be able to put floating
objects inside

- Fixed an indention error in testrender_np.py
2017-03-13 10:41:54 -07:00
Erwin Coumans af295b6eed optimize hand (hand.py, vrhand.py) MPL.xml STL meshes for better collision detection performance (using Blender decimation tool) 2017-03-07 19:07:45 -08:00
erwincoumans 00361afea5 allow user to specify the maximum number of dofs to log in GenericRobotStateLogger (default = 12)
add minitaur quadruped playback of minitaur log files (real robot and simulated create the same log files)
add improved minitaur.urdf file, see https://youtu.be/lv7lybtOzeo for a preview.
2017-03-05 21:49:20 -08:00
Erwin Coumans 34fc2fb589 create premake/cmake file for Bullet/Extras/obj2sdf
add missing 1.sdf for Bullet/data/kitchens/1.sdf
add support for getting keyboard events (pybullet.getKeyboardEvents and b3RobotSimulatorClientAPI::getKeyboardEvents)
2017-03-02 12:33:22 -08:00
Erwin Coumans 2eb019cdc3 Created Wavefront obj to sdf converter, to make it easier to import complex obj models with many materials. See kitchen for example.
Fix in tinyobj, make sure material is initialized
Add fatihrmutfak kitchen model, for Virtual Reality and some research
2017-03-01 10:06:10 -08:00
Jie Tan 83e5e816f5 Merge remote-tracking branch 'bp/master' into pullRequest 2017-02-16 15:13:12 -08:00
Erwin Coumans 65deeee64b add optimized tray/traybox.urdf 2017-02-16 14:29:51 -08:00
Erwin Coumans 63486a712c VR video recording, use command-line --mp4=videoname.mp4
tune gripper grasp example with tefal pan, 800Newton force.
URDF importer: if using single transform 1 child shape, don't use compound shape.
if renderGUI is false, don't intercept mouse clicks
add manyspheres.py example (performance is pretty bad, will look into it)
[pybullet] expose contactBreakingThreshold
2017-02-16 14:19:09 -08:00
Erwin Coumans 08b83c3cd8 Merge remote-tracking branch 'bp/master' 2017-02-16 13:41:12 -08:00
Jie Tan 4df8b27626 make the motorId corresponds to that of the real minitaur. change the mass of the quadruped.urdf, change the friction of plane.urdf. 2017-02-08 17:26:36 -08:00
Erwin Coumans d0fa10db63 add spinning_friction to sphere2_rolling_friction.urd 2017-01-31 12:01:10 -08:00
erwincoumans 7e59cecd13 removed some link from MJCF hand, the parser doesn't handle that root link properly (yet) 2017-01-26 17:52:12 -08:00
Erwin Coumans 76dcf3a751 remove the contype=0 in inverted_pendulum.xml, so we can 'mouse-pick' the pendulum.
[mjcf importer] add rudimentary support for inertial frame computation, for 'fromto' capsules.
2017-01-24 21:10:21 -08:00
Erwin Coumans d465e1eea5 add capsule support in urdf parser (non-standard extension), capsule.urdf
fix btCapsuleShape (X,Y,Z) margin issue
fix uninitialized variables in TinyRenderer: m_hasLightDistance, m_hasLightAmbientCoeff, m_hasLightDiffuseCoeff, m_hasLightSpecularCoeff
pybullet/shared memory API 'getClosestPoints' / b3InitClosestDistanceQuery, only report contacts equal/smaller distance than given
2017-01-23 16:45:18 -08:00
Erwin Coumans 64957ece9f add hand.py/hand.ino used to create this VR glove, using MuJoCo Haptix MPL hand (Apache 2 license)
https://www.youtube.com/watch?v=VMJyZtHQL50
added b3InitSyncBodyInfoCommand, to retrieve body info, when connecting to a server with existing bodies
pybullet will call this b3InitSyncBodyInfoCommand automatically after connecting
Avoid overriding the py.setVRCameraState setting in VR
2017-01-20 18:13:24 -08:00
Erwin Coumans 52761f5578 [pybullet] implement addUserDebugParameter / readUserDebugParameter
fix inertial frame for door.urdf
allow picking of links of multi-bodies with a fixed base
2017-01-17 15:42:32 -08:00
Erwin Coumans c0c4c8ba3f fix many warnings
remove btMultiSapBroadphase.*
make collisionFilterGroup/collisionFilterMark int (instead of short int)
2017-01-15 22:26:11 -08:00
Erwin Coumans 310fabcd7e Further improvements in Bullet MuJoCo MJCF import:
[MJCF import] improved humanoid.xml, inverted_pendulum.xml import (automatically add dummy-links to connect multiple joints between bodies)
[MJCF import] fix bug in quaternion conversion (w,x,y,z) -> (x,y,z,w)
2017-01-15 11:22:24 -08:00
Erwin Coumans fdd517e00f First step towards a MuJoCo MJCF importer for Bullet. It can load the humanoid.xml, ant.xml and some other OpenAI GYM asset files. Not all fields are converted, so it is work-in-progress. This is useful for Reinforcement Learning experiments, and would also help integration with DeepMind Lab. 2016-12-30 18:32:57 -08:00
Erwin Coumans 17570c4700 tweak color of quadruped robot URDF, tweak quadruped.py script to make it more compatible with VR demo
allow VR physics server to run with or without 'realTimeSimulation'
2016-12-11 09:28:36 -08:00
erwincoumans 61cfa18923 save default VR camera tuning, requires MIDI controller
tweak some values in VR demo
2016-12-02 17:44:00 -08:00
Erwin Coumans 898517b1e3 Merge branch 'master' of https://github.com/erwincoumans/bullet3 2016-11-29 19:14:20 -08:00
Erwin Coumans 746c4d0d2a add a tray, similar to those ones:
https://research.googleblog.com/2016/03/deep-learning-for-robots-learning-from.html

tune the VR demo a bit, to make it more user friendly.
2016-11-29 17:08:47 -08:00
yunfeibai 0bc4e0a4c3 Render multiple objects with shadow. 2016-11-27 16:53:15 -08:00
yunfeibai 583dc1cac7 Add torus. 2016-11-27 15:34:01 -08:00
erwincoumans 8c69fa13ca add pybullet getCameraImage, replacing renderImage, cleaner API:
always pass in width, hight and viewMatrix, projectionMatrix, optionally lightDir
added helper methods computeViewMatrix, computeViewMatrixFromYawPitchRoll, computeProjectionMatrix, computeProjectionMatrixFOV
see Bullet/examples/pybullet/testrender.py + testrender_np.py for example use
add missing base_link.stl for husky.urdf
2016-11-17 15:15:52 -08:00
Erwin Coumans ee7a5a470f tweak quadruped script to make a few more moves 2016-11-16 21:36:51 -08:00
erwincoumans 2329c00faa Add RtMidi for midi control, use the --midi option in premake, and see
update to OpenVR sdk 1.03 from https://github.com/ValveSoftware/openvr
add camPosX/Y/Z and camRotZ to adjust relative camera/world transform for VR (so you can align virtual table with real table etc)
tweak quadruped.py to move a bit
add mouse picking to physics server
2016-11-16 16:12:59 -08:00
erwin coumans d0cbfc5905 add humanoid/nao.urdf (BSD license) 2016-11-14 14:09:57 -08:00
Erwin Coumans c521d816c6 add user debug line/text features in pybullet + shared memory API:
addUserDebugLine,
addUserDebugText
removeUserDebugItem
removeAllUserDebugItems
2016-11-14 07:39:34 -08:00
erwincoumans 9bad64fed9 allow obsolete OpenGL2 drawer to render with z-up axis. 2016-11-12 11:59:40 -08:00
erwincoumans 0d47d61007 pybullet getClosestPoints 2016-11-09 21:01:04 -08:00
erwincoumans 502f4b7d40 update .bullet file 2016-11-05 11:32:31 -07:00
yunfeibai b7482c1142 Add model file for kuka with free base. 2016-11-03 09:54:56 -07:00
yunfeibai 9d54f0cf8d Grasp soft body with rigid fingers. 2016-11-01 15:46:09 -07:00
erwin coumans 24593ed11a fix r2d2.urdf and avoid self-penetrating limbs 2016-10-19 16:21:33 -07:00
erwin coumans eda400d14c Merge remote-tracking branch 'bp/master' 2016-10-19 07:43:46 -07:00
erwin coumans d1ab6c144b change some defaults in MultiBody example, a slider constraint without limits is a bad idea 2016-10-16 11:52:38 -07:00