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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-11-13 11:26:21 +00:00
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541 Commits 19 Branches 27 Tags
a57d5e1106ff86c61de77e24cc5e5494fcda9f93
Commit Graph
9 Commits
Author SHA1 Message Date
ejcoumans fc6cf5dbef DMA / memcpy the actual size, rather then over-estimated (can cause crashes)
added alternative to memcpy, for debugging
2007-06-14 00:21:15 +00:00
ejcoumans f4d31a2dd8 unknown issue with dma size, need to investigate deeper (had to increase target buffer size to avoid crashes) 2007-06-13 23:18:04 +00:00
ejcoumans 0fb0b6056c bug in dma size calculation 2007-06-13 23:05:37 +00:00
ejcoumans 05cbd96972 updated multithreaded version for concave trimeshes 2007-06-13 22:25:37 +00:00
ejcoumans 4f9d719493 add snippets for convex/concave multithreaded 2007-06-13 06:44:47 +00:00
ejcoumans 2b39be94a3 enable convex polyhedra (btConvexHullShape) for multi-threaded version 2007-06-13 06:01:56 +00:00
ejcoumans 06e71f8fbf put proper ZLib license on top of the files 2007-06-13 05:21:34 +00:00
ejcoumans a424207b73 removed obsolete files 2007-06-13 01:05:45 +00:00
ejcoumans 6f26aa1591 Added multi-threaded collision detection. Original code is written for Cell SPU, but wrappers are provided to run on multi-core using Win32 Threads.
SpuLibspe2Support is on the todo list, so it can run on Cell Blade & PS3 Linux.
2007-06-13 01:04:43 +00:00
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