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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-11-13 11:26:21 +00:00
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471 Commits 19 Branches 27 Tags
adfdea5ca6e5ef83fc259393fb4ad33b8c7f38e4
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6 Commits
Author SHA1 Message Date
ejcoumans 054d672592 - removed STL from the Bullet library: replace std::vector by btAlignedObjectArray. Also removed the std::set for overlapping pair set, and turned it into an overlapping pair array. The SAP only adds objects, never removed. Removal is postponed for during traversal of overlapping pairs (duplicates and non-overlapping pairs are removed during that traversal).
- added heap sort and binary search/linear search to btAlignedObjectArray
- fixed wrong cast, thanks Hamstray, http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1015
2007-03-06 09:59:17 +00:00
ejcoumans df9230327c Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps. 2006-12-16 05:51:30 +00:00
ejcoumans 55d6b5b8e1 added constructor to btPlaneSHape 2006-12-07 07:46:25 +00:00
ejcoumans 71145de242 renamed ConcaveShape to btConcaveShape
added btHeightfieldTerrainShape (not done yet)
2006-11-29 02:11:25 +00:00
ejcoumans 509ed8f634 added GIMPACT update from Francisco. Thanks! 2006-11-17 02:20:37 +00:00
ejcoumans a9172d8684 Added GIMPACT integration for moving concave meshes (interaction with all other Bullet collision shapes)
Thanks a lot to Francisco León Nájera for the contribution!
2006-11-12 06:15:19 +00:00
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