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Scarfski/bullet3
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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-11-13 11:26:21 +00:00
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227 Commits 19 Branches 27 Tags
ccced9fd827027c8f7de334d3c3a2521604720a6
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6 Commits
Author SHA1 Message Date
ejcoumans 8c023e764c started working on some serious performance improvements. now the union find is optimized, the broadphase add/remove overlapping pair was too slow. added a stl::set to keep track of overlapping pairs. this speeds up the set find/remove. work in progress.the SimpleBroadphase is broken. will be fixed tomorrow.
Did some tests with 3000 rigidbodies, works much smoother now :)
2006-09-19 02:59:30 +00:00
ejcoumans faa1dc90be debug drawing for ParallelPhysicsEnvironment 2006-07-05 05:22:09 +00:00
ejcoumans e190b3cb79 Added basic gather/scatter to simulation island (for ParallelIslandDispatcher/ParallelPhysicsEnvironment. 2006-07-02 05:33:35 +00:00
ejcoumans a359212fb3 more work on parallel dispatching of simulation islands 2006-07-01 03:33:05 +00:00
ejcoumans 2d80bae6e3 fairly large refactoring of dispatcher/simulation island management, to allow for parallel simulation. 2006-07-01 00:22:15 +00:00
ejcoumans 3a85557c29 Refactoring for parallel processing of islands, collision detection and constraint solving. 2006-06-30 00:41:09 +00:00
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