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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-11-01 21:45:32 +00:00
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6,175 Commits 19 Branches 27 Tags
d2d987a5ed2bb8b3cd6d914b8db790958eeafe88
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7 Commits
Author SHA1 Message Date
erwincoumans df0305462d refactor b3RobotSimulatorClientAPI into a main part without GUI dependencies (no OpenGL, gwen, glew etc)
so that App_RobotSimulator_NoGUI can link against BulletRobotics and App_RobotSimulator links against BulletRobotics and some extra files.
2018-02-02 18:33:29 -08:00
erwincoumans 329a1f5a74 PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin. 2018-01-17 12:48:48 -08:00
Avik De fd24219f36 Added note that license is same as bullet3 2017-11-27 09:50:18 -05:00
Avik De 29d72a9fee Hopefully fixed compile on gcc/clang 2017-11-27 09:44:54 -05:00
Avik De a6d527cca9 added including for cstring... strange that it compiled in VS without it 2017-11-26 21:39:42 -05:00
Avik De 863292fa3d replaced C++11 code 2017-11-26 21:09:57 -05:00
Avik De 5a1c4b7946 added TwoJoint example 2017-11-26 20:38:50 -05:00
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