ejcoumans
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f51ac89dbe
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add support for 16bit indices and 3-float vertices (instead of btVector3 which is 4float) in
in btTriangleMesh container and ColladaConverter.
btTriangleMesh now derives from btTriangleIndexVertexArray, so it can be used for meshes on SPU
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2008-02-18 04:23:50 +00:00 |
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ejcoumans
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9aec3255ef
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add support for 16bit indices and 3-float vertices (instead of btVector3 which is 4float) in
in btTriangleMesh container and ColladaConverter.
compile issue with PlatformDefinitions in GDC demo.
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2008-02-18 01:37:30 +00:00 |
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ejcoumans
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bc3f9535ad
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cleaned up, removed warning under MSVC2005 (Level 4)
Mostly related to alignment and unused variables
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2007-04-13 01:37:21 +00:00 |
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ejcoumans
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0a5b19864e
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allow to use compression on btTriangleMesh
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2007-03-12 23:19:02 +00:00 |
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ejcoumans
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eb23bb5c0c
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merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
Still need to verify to make sure no unwanted renaming is introduced.
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2006-09-27 20:43:51 +00:00 |
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ejcoumans
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0e04cfc806
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First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
Made all buildsystems to work again (jam, msvc, cmake)
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2006-09-25 08:58:57 +00:00 |
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