Commit Graph
44 Commits
Author SHA1 Message Date
Erwin Coumans ff43cea263 Fix some deactivation issues with btMultiBodyDynamicsWorld, should also improve performance for PyBullet with larger worlds
(even when sleeping is disabled, islands are split)
2018-08-26 16:14:36 -07:00
Gregery Barton 03742208f1 Collider object not necessary
Collider object not necessary without DBVT_BP_ACCURATESLEEPING defined
2017-05-04 05:22:00 +10:00
Erwin Coumans c0c4c8ba3f fix many warnings
remove btMultiSapBroadphase.*
make collisionFilterGroup/collisionFilterMark int (instead of short int)
2017-01-15 22:26:11 -08:00
Lunkhound 1c3686ca51 MultiThreaded Demo:
- fixing various race conditions throughout (usage of static vars, etc)
 - addition of a few lightweight mutexes (which are compiled out by default)
 - slight code rearrangement in discreteDynamicsWorld to facilitate multithreading
 - PoolAllocator::allocate() can now be called when pool is full without
     crashing (null pointer returned)
 - PoolAllocator allocate and freeMemory, are OPTIONALLY threadsafe
     (default is un-threadsafe)
 - CollisionDispatcher no longer checks if the pool allocator is full
     before calling allocate(), instead it just calls allocate() and
     checks if the return is null -- this avoids a race condition
 - SequentialImpulseConstraintSolver OPTIONALLY uses different logic in
     getOrInitSolverBody() to avoid a race condition with kinematic bodies
 - addition of 2 classes which together allow simulation islands to be run
   in parallel:
    - btSimulationIslandManagerMt
    - btDiscreteDynamicsWorldMt
 - MultiThreadedDemo example in the example browser demonstrating use of
   OpenMP, Microsoft PPL, and Intel TBB
 - use multithreading for other demos
 - benchmark demo: add parallel raycasting
2016-10-30 12:47:27 -07:00
erwin.coumans bb8d1b11df Add btBroadphaseInterface::aabbTest. btDbvtBroadphase and btAxisSweep3 should perform well, as long as the raycast accelerator is enabled.
This should fix the btCollisionWorld::contactTest(btCollisionObject* colObj, ContactResultCallback& resultCallback);

Thanks to Ola for the report!
2010-02-11 18:25:50 +00:00
erwin.coumans c6df06c6a1 Added btDbvtBroadphase::setAabbForceUpdate to always update the aabb (skip optimizations), to address this issue (helps with occlusion culling)
///http://code.google.com/p/bullet/issues/detail?id=223

Also added a few missing 'virtual' keywords (the functions were virtual already because of the base class)
2010-01-19 19:06:47 +00:00
erwin.coumans 2f1014268b + Internal improvements for collision shapes
1) add AabbCaching versions of btPolyhedralConvexShape and btMultiSphereShape (this speeds up btMultiSphereShape 'getAabb', and reduces size of btBoxShape)
2) btCylinderShape doesn't derive from btBoxShape anymore
+ Minor fixes in drawing for btMultiSphereShape, btBoxShape.
+ Don't re-generate btDebugFont every frame
+ Disabled velocity prediction for btDbvtBroadphase. Previous default can be restored using btDbvtBroadphase->setVelocityPrediction(1./2.);
2009-05-22 01:03:45 +00:00
erwin.coumans 8acadeb711 minor tweaks to demos: enable constraint debug drawing in AllBulletDemos, default constraint debugging size set to 0.3,
set svn:eol-style native for folder files
http://code.google.com/p/bullet/issues/detail?id=191
2009-02-18 22:52:03 +00:00
erwin.coumans 7a2a98078a Fixes for broadphase/paircache determinism.
Revert definition for ATTRIBUTE_ALIGNED16, and try to force sizeof(btSolverConstraint) by using unions with btScalar, for non-btScalar data types.
Use btAssert and not assert.
Don't access btAlignedObjectArray elements, for zero sets
2009-02-10 23:50:21 +00:00
erwin.coumans 2a10a61f50 Some work-in-progress on making btDbvtBroadphase deterministic. When using the btSortedOverlappingPairCache, it seems deterministic now. todo: when using btHashedOverlappingPairCache. 2009-02-10 03:50:58 +00:00
erwin.coumans 98436a85c3 Fix issues with btSortedOverlappingPairCache, both for btAxisSweep3 and btDbvtBroadphase. 2009-02-09 22:57:52 +00:00
erwin.coumans 24d1fea8b2 applied patches against warnings, thanks a lot Ole K.
http://code.google.com/p/bullet/issues/detail?id=165
http://code.google.com/p/bullet/issues/detail?id=164
http://code.google.com/p/bullet/issues/detail?id=166
http://code.google.com/p/bullet/issues/detail?id=167
2009-02-06 06:09:57 +00:00
erwin.coumans 6db1b932fd Make the btDbvtBroadphase deterministic/reproducable, by sorting the btBroadphasePair using unique ID, instead of proxy address.
The btAxisSweep3 didn't suffer from this issue, because proxies were always allocated in-order, as part of an array.
2008-12-08 20:16:29 +00:00
erwin.coumans 50344c4a23 Add support for broadphase acceleration of convex cast (re-use rayTest implementation with an added aabb min/max, zero for rays)
Add Concave Convexcast demo back in AllBulletDemos, and tweaked it a bit.
Fix view frustum of ForkLiftDemo (caused picking to fail)
Removed innerloop profiling for ray and convex casts, it hurts performance.
Set default #aabb's in CDTestFramework to 8192
2008-11-19 00:38:29 +00:00
erwin.coumans ff29cb5008 reduce the number of dynamic memory allocations again (using a persistentStack version in btDbvt) 2008-11-04 18:02:41 +00:00
erwin.coumans 487cc1cdf1 avoid a lot of dynamic allocations in btDbvt/btSoftBody (re-use stack)
add Maya 2009 to Dynamica msvc projectfiles
2008-10-29 06:27:40 +00:00
erwin.coumans e627f38a28 Removed ray-AABB slopes code again, we are not using it and it is archived in Subversion repo now. 2008-10-16 20:18:23 +00:00
erwin.coumans 675c45f42d some rayTest improvements in btDbvt::rayTestInternal, it avoids/reduces memory allocations during stack allocation (by sharing a persistent m_stack)
and rayTestInternal re-uses precomputed invRayDirection/signs.
also did some performance comparison with different ray-AABB test, from 
http://jgt.akpeters.com/papers/EisemannEtAl07/

In short: it is faster, but it is not clear how to cull ray segments using ray slopes: when rays starts inside the AABB, we get a negative t value, but negatives also get false t-values...
2008-10-16 20:00:47 +00:00
erwin.coumans 60ce828419 Autoformat selection for soft body, btDbvt related classes (no code change, just layout using Visual Studio) 2008-10-15 18:39:27 +00:00
erwin.coumans cac172d422 Use consistent rayFrom/rayTo API for rayTest for btDbvt and btSoftBody, instead of rayCast/collideRAY(origin,direction). This means RayFromToCaster has a fraction [0..1] instead of distance [0..INF]
Renamed collideRay -> rayTest to reflect change to (rayFrom,rayTo) interface.
Re-use btRayAabb2 function from src/LinearMath/btAabbUtil2.h in btDbvt instead of duplicated implementation.
2008-10-15 18:30:35 +00:00
erwin.coumans fffca75e9f Make raycast benchmark default, to show improved raycasting performance.
Add rayTest to btBroadphaseInterface, and implement efficient version for btDbvtBroadphase to accelerate raycasting.
btAxisSweep3, btSimpleBroadphase and btMultiSapBroadphase implement brute-force method (as before). For now, it is recommended to use btDbvtBroadphase for fastest world raycast.
2008-10-14 06:23:45 +00:00
erwin.coumans 9ad17dda22 Add aabbMin/aabbMax to broadphase proxy, and improve rayTest performance.
Todo: use broadphase acceleration structure (btDbvtBroadphase etc) for ray test
2008-10-10 17:32:52 +00:00
id0x1234 7a72d76ef2 btDbvtBroadphase, re-enable deferred collide. 2008-09-21 02:23:30 +00:00
id0x1234 323df8f85b btDbvtBroadphase, fixed missed pairs when m_deferred collide was set to false. 2008-09-21 02:21:22 +00:00
erwin.coumans 8ae3f92859 encountered some issue with the btDbvtBroadphase, switch of a deferred collision feature. 2008-09-21 01:15:05 +00:00
erwin.coumans 1346c95205 reverted back to newer btDbvtBroadphase, and applied Nathanael's fixes. 2008-09-13 08:06:39 +00:00
erwin.coumans 3018eb9ebb btDbvtBroadphase is broken, revert temporarily to a previous working version. 2008-09-13 06:25:14 +00:00
id0x1234 670d7d94fc Fixed SIMD compilation issues under msvc 7 2008-09-12 02:31:43 +00:00
erwin.coumans 732745d06c fix a compiling issue 2008-09-11 18:22:06 +00:00
erwin.coumans 96c7465265 stack variables 'aabb' needs to be 16-byte aligned, when used for SIMD 2008-09-11 16:45:21 +00:00
id0x1234 fe0e2cd266 Improved DbvtBroadphase performance for sleeping world (when no bodies are moving).
Improved DbvtBroadphase velocity prediction.
2008-09-11 15:20:55 +00:00
id0x1234 afcfcb0a5d DbvtBroadphase, fixed slow initialization issue. 2008-09-11 11:41:10 +00:00
id0x1234 c09a664808 Improved speed for 'slow' moving bodies. 2008-09-11 11:26:00 +00:00
erwin.coumans dcefff0e0e stack variable 'bounds' needs to be 16-byte aligned for SSE 2008-08-27 23:37:33 +00:00
id0x1234 79a1e5b8f4 - General performances improvement (25%) on insert/update/collideTT.
- ~30% additional performance improvement for win32 using SSE implementation for critical methods.
2008-08-13 04:46:01 +00:00
erwin.coumans 3ca977e39f Patch by Nathanael Presson: (needs some more work, some of the demos don't show properly (RayCaster, CollisionInterfaceDemo,'g' key is already occupied in ConcaveDemo etc)
btDbvtBroadphase:
- Fixed a performance issues reported by 'reltham'
- Added btDbvtBroadphase::optimize() for people who want good performances right away or don't do dynamics.
- fixed compilation issues when DBVT_BP_PROFILE was set.

btSoftBody:
- Fixed singular matrix issues related to polar decomposition (flat meshes).

DemoApplication:
- Shadows (enable/disable through 'g' or DemoApplication::setShadows(bool)).
- Texture can be enable/disable through 'u'

CDFramework:
- fixed compilation issues.
2008-07-28 04:33:55 +00:00
erwin.coumans a9a67d62c3 Fixed memory leak in btDbvtBroadphase
http://code.google.com/p/bullet/issues/detail?id=66
2008-07-22 15:07:04 +00:00
erwin.coumans 884a494412 make the source code compile with older compilers again (Visual Studio 2006 in particular)
renamed btDbvt::Volume to btDbvtVolume and btDbvt::Node to btDbvtNode to distinguish from btSoftBody::Node
2008-07-15 23:27:18 +00:00
erwin.coumans 9996da6f2d Update to btDbvt and btDbvtBroadphase, thanks to Nathanael Presson 2008-07-09 22:45:01 +00:00
erwin.coumans ea86559480 removed some warnings 2008-05-21 23:29:35 +00:00
erwin.coumans d9e7058ff2 Softbody improvements, thanks to Nathanael 2008-05-17 12:39:16 +00:00
erwin.coumans bd97c5e569 Fixed warnings in Bullet/src core library
Thanks Martijn Reuvers from Two Tribes B.V. (www.twotribes.com) for the patch

To make this work more visible, suppress warnings in external libraries in Extras (COLLADA_DOM, libxml and glui contain many warnings)
Added PreprocessorDefinitions: _CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE to vcproj files
2008-05-10 18:00:21 +00:00
erwin.coumans b9acc820d6 removed collision template, some code style cleanup, added btDbvhBroadphase to BenchmarkDemo 2008-05-06 02:45:56 +00:00
erwin.coumans 6989ea8908 upgrade version to 2.69
moved btDbvt/btDbvtBroadphase to BulletCollision/BroadphaseCollision
applied code-layout to btSoftBodyHelpers.*
2008-05-06 00:58:10 +00:00