// // btContactProjection.cpp // BulletSoftBody // // Created by Xuchen Han on 7/4/19. // #include "btContactProjection.h" #include "btDeformableRigidDynamicsWorld.h" void btContactProjection::update(btScalar dt, const TVStack& dv) { size_t counter = 0; for (int i = 0; i < m_softBodies.size(); ++i) { btSoftBody* psb = m_softBodies[i]; for (int j = 0; j < psb->m_nodes.size(); ++j) { psb->m_nodes[j].m_v = m_backupVelocity[counter] + dv[counter]; ++counter; } } ///solve rigid body constraints m_world->btSoftRigidDynamicsWorld::btDiscreteDynamicsWorld::solveConstraints(m_world->getSolverInfo()); // clear the old constraints for (int i = 0; i < m_constrainedDirections.size(); ++i) { m_constrainedDirections[i].clear(); m_constrainedValues[i].clear(); } // Set dirichlet constraints counter = 0; for (int i = 0; i < m_softBodies.size(); ++i) { const btSoftBody* psb = m_softBodies[i]; for (int j = 0; j < psb->m_nodes.size(); ++j) { if (psb->m_nodes[j].m_im == 0) { m_constrainedDirections[counter].push_back(btVector3(1,0,0)); m_constrainedDirections[counter].push_back(btVector3(0,1,0)); m_constrainedDirections[counter].push_back(btVector3(0,0,1)); m_constrainedValues[counter].push_back(0); m_constrainedValues[counter].push_back(0); m_constrainedValues[counter].push_back(0); } ++counter; } } // loop through contacts to create contact constraints for (int i = 0; i < m_softBodies.size(); ++i) { btSoftBody* psb = m_softBodies[i]; btMultiBodyJacobianData jacobianData; const btScalar mrg = psb->getCollisionShape()->getMargin(); for (int i = 0, ni = psb->m_rcontacts.size(); i < ni; ++i) { const btSoftBody::RContact& c = psb->m_rcontacts[i]; // skip anchor points if (c.m_node->m_im == 0) continue; const btSoftBody::sCti& cti = c.m_cti; if (cti.m_colObj->hasContactResponse()) { btVector3 va(0, 0, 0); btRigidBody* rigidCol = 0; btMultiBodyLinkCollider* multibodyLinkCol = 0; btScalar* deltaV; // grab the velocity of the rigid body if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY) { rigidCol = (btRigidBody*)btRigidBody::upcast(cti.m_colObj); va = rigidCol ? (rigidCol->getVelocityInLocalPoint(c.m_c1)) * dt : btVector3(0, 0, 0); } else if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK) { multibodyLinkCol = (btMultiBodyLinkCollider*)btMultiBodyLinkCollider::upcast(cti.m_colObj); if (multibodyLinkCol) { const int ndof = multibodyLinkCol->m_multiBody->getNumDofs() + 6; jacobianData.m_jacobians.resize(ndof); jacobianData.m_deltaVelocitiesUnitImpulse.resize(ndof); btScalar* jac = &jacobianData.m_jacobians[0]; multibodyLinkCol->m_multiBody->fillContactJacobianMultiDof(multibodyLinkCol->m_link, c.m_node->m_x, cti.m_normal, jac, jacobianData.scratch_r, jacobianData.scratch_v, jacobianData.scratch_m); deltaV = &jacobianData.m_deltaVelocitiesUnitImpulse[0]; multibodyLinkCol->m_multiBody->calcAccelerationDeltasMultiDof(&jacobianData.m_jacobians[0], deltaV, jacobianData.scratch_r, jacobianData.scratch_v); btScalar vel = 0.0; for (int j = 0; j < ndof; ++j) { vel += multibodyLinkCol->m_multiBody->getVelocityVector()[j] * jac[j]; } va = cti.m_normal * vel * dt; } } // TODO: rethink what the velocity of the soft body node should be // const btVector3 vb = c.m_node->m_x - c.m_node->m_q; const btVector3 vb = c.m_node->m_v * dt; const btVector3 vr = vb - va; const btScalar dn = btDot(vr, cti.m_normal); if (dn <= SIMD_EPSILON) { const btScalar dp = btMin((btDot(c.m_node->m_x, cti.m_normal) + cti.m_offset), mrg); const btVector3 fv = vr - (cti.m_normal * dn); // c0 is the impulse matrix, c3 is 1 - the friction coefficient or 0, c4 is the contact hardness coefficient // const btVector3 impulse = c.m_c0 * ((vr - (fv * c.m_c3))); const btVector3 impulse = c.m_c0 * ((vr - (fv * c.m_c3))+ (cti.m_normal * (dp * c.m_c4))); //c.m_node->m_v -= impulse * c.m_c2 / dt; // TODO: only contact is considered here, add friction later btVector3 normal = cti.m_normal.normalized(); btVector3 dv = -impulse * c.m_c2; btScalar dvn = dv.dot(normal); m_constrainedDirections[m_indices[c.m_node]].push_back(normal); m_constrainedValues[m_indices[c.m_node]].push_back(dvn); if (cti.m_colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY) { if (rigidCol) rigidCol->applyImpulse(impulse, c.m_c1); } else if (cti.m_colObj->getInternalType() == btCollisionObject::CO_FEATHERSTONE_LINK) { if (multibodyLinkCol) { double multiplier = 0.5; multibodyLinkCol->m_multiBody->applyDeltaVeeMultiDof(deltaV, -impulse.length() * multiplier); } } } } } } }