#include "btReducedSoftBodySolver.h" #include "../btDeformableMultiBodyDynamicsWorld.h" btReducedSoftBodySolver::btReducedSoftBodySolver() { m_reducedSolver = true; m_dampingAlpha = 0; m_dampingBeta = 0; m_gravity = btVector3(0, 0, 0); } void btReducedSoftBodySolver::setGravity(const btVector3& gravity) { m_gravity = gravity; } void btReducedSoftBodySolver::reinitialize(const btAlignedObjectArray& bodies, btScalar dt) { m_softBodies.copyFromArray(bodies); bool nodeUpdated = updateNodes(); if (nodeUpdated) { m_dv.resize(m_numNodes, btVector3(0, 0, 0)); m_ddv.resize(m_numNodes, btVector3(0, 0, 0)); m_residual.resize(m_numNodes, btVector3(0, 0, 0)); m_backupVelocity.resize(m_numNodes, btVector3(0, 0, 0)); } // need to setZero here as resize only set value for newly allocated items for (int i = 0; i < m_numNodes; ++i) { m_dv[i].setZero(); m_ddv[i].setZero(); m_residual[i].setZero(); } if (dt > 0) { m_dt = dt; } m_objective->reinitialize(nodeUpdated, dt); int N = bodies.size(); if (nodeUpdated) { m_staticConstraints.resize(N); m_nodeRigidConstraints.resize(N); // m_faceRigidConstraints.resize(N); } for (int i = 0; i < N; ++i) { m_staticConstraints[i].clear(); m_nodeRigidConstraints[i].clear(); // m_faceRigidConstraints[i].clear(); } for (int i = 0; i < m_softBodies.size(); ++i) { btReducedSoftBody* rsb = static_cast(m_softBodies[i]); rsb->m_contactNodesList.clear(); } btDeformableBodySolver::updateSoftBodies(); } void btReducedSoftBodySolver::predictMotion(btScalar solverdt) { applyExplicitForce(solverdt); // predict new mesh location predictReduceDeformableMotion(solverdt); //TODO: check if there is anything missed from btDeformableBodySolver::predictDeformableMotion } void btReducedSoftBodySolver::predictReduceDeformableMotion(btScalar solverdt) { for (int i = 0; i < m_softBodies.size(); ++i) { btReducedSoftBody* rsb = static_cast(m_softBodies[i]); if (!rsb->isActive()) { continue; } // clear contacts variables rsb->m_nodeRigidContacts.resize(0); rsb->m_faceRigidContacts.resize(0); rsb->m_faceNodeContacts.resize(0); // calculate inverse mass matrix for all nodes for (int j = 0; j < rsb->m_nodes.size(); ++j) { if (rsb->m_nodes[j].m_im > 0) { rsb->m_nodes[j].m_effectiveMass_inv = rsb->m_nodes[j].m_effectiveMass.inverse(); } } // rigid motion: t, R at time^* rsb->predictIntegratedTransform(solverdt, rsb->getInterpolationWorldTransform()); // update reduced dofs at time^* // rsb->updateReducedDofs(solverdt); // update local moment arm at time^* // rsb->updateLocalMomentArm(); // rsb->updateExternalForceProjectMatrix(true); // predict full space velocity at time^* (needed for constraints) rsb->mapToFullVelocity(rsb->getInterpolationWorldTransform()); // update full space nodal position at time^* rsb->mapToFullPosition(rsb->getInterpolationWorldTransform()); // update bounding box rsb->updateBounds(); // update tree rsb->updateNodeTree(true, true); if (!rsb->m_fdbvt.empty()) { rsb->updateFaceTree(true, true); } } } void btReducedSoftBodySolver::applyExplicitForce(btScalar solverdt) { static bool applied = false; for (int i = 0; i < m_softBodies.size(); ++i) { btReducedSoftBody* rsb = static_cast(m_softBodies[i]); // apply gravity to the rigid frame, get m_linearVelocity at time^* rsb->applyRigidGravity(m_gravity, solverdt); if (!rsb->m_rigidOnly) { // add internal force (elastic force & damping force) rsb->applyReducedElasticForce(rsb->m_reducedDofsBuffer); rsb->applyReducedDampingForce(rsb->m_reducedVelocityBuffer); // get reduced velocity at time^* // get reduced velocity at time^* // get reduced velocity at time^* rsb->updateReducedVelocity(solverdt, true); } // apply damping (no need at this point) // rsb->applyDamping(solverdt); } } void btReducedSoftBodySolver::applyTransforms(btScalar timeStep) { for (int i = 0; i < m_softBodies.size(); ++i) { btReducedSoftBody* rsb = static_cast(m_softBodies[i]); // rigid motion rsb->proceedToTransform(timeStep, true); if (!rsb->m_rigidOnly) { // update reduced dofs for time^n+1 rsb->updateReducedDofs(timeStep); // update local moment arm for time^n+1 rsb->updateLocalMomentArm(); rsb->updateExternalForceProjectMatrix(true); } // update mesh nodal positions for time^n+1 rsb->mapToFullPosition(rsb->getRigidTransform()); // update mesh nodal velocity rsb->mapToFullVelocity(rsb->getRigidTransform()); // end of time step clean up and update rsb->endOfTimeStepZeroing(); } // static int count = 0; // if (count > 0) exit(100); // count++; } void btReducedSoftBodySolver::setConstraints(const btContactSolverInfo& infoGlobal) { for (int i = 0; i < m_softBodies.size(); ++i) { btReducedSoftBody* rsb = static_cast(m_softBodies[i]); if (!rsb->isActive()) { continue; } // set fixed constraints for (int j = 0; j < rsb->m_fixedNodes.size(); ++j) { int i_node = rsb->m_fixedNodes[j]; if (rsb->m_nodes[i_node].m_im == 0) { btReducedDeformableStaticConstraint static_constraint(rsb, &rsb->m_nodes[i_node], rsb->getRelativePos(i_node), infoGlobal, m_dt); m_staticConstraints[i].push_back(static_constraint); } } btAssert(rsb->m_fixedNodes.size() == m_staticConstraints[i].size()); // set Deformable Node vs. Rigid constraint for (int j = 0; j < rsb->m_nodeRigidContacts.size(); ++j) { const btSoftBody::DeformableNodeRigidContact& contact = rsb->m_nodeRigidContacts[j]; // skip fixed points if (contact.m_node->m_im == 0) { continue; } btReducedDeformableNodeRigidContactConstraint constraint(rsb, contact, infoGlobal, m_dt); m_nodeRigidConstraints[i].push_back(constraint); rsb->m_contactNodesList.push_back(contact.m_node->index); } std::cout << "contact list size: " << rsb->m_contactNodesList.size() << "\n"; std::cout << "#contact nodes: " << m_nodeRigidConstraints[i].size() << "\n"; // set Deformable Face vs. Rigid constraint // for (int j = 0; j < rsb->m_faceRigidContacts.size(); ++j) // { // const btSoftBody::DeformableFaceRigidContact& contact = rsb->m_faceRigidContacts[j]; // // skip fixed faces // if (contact.m_c2 == 0) // { // continue; // } // // btDeformableFaceRigidContactConstraint constraint(contact, infoGlobal, m_useStrainLimiting); // // m_faceRigidConstraints[i].push_back(constraint); // } } } void btReducedSoftBodySolver::pairConstraintWithSolverBody(btSolverBody& solverBody) { for (int i = 0; i < m_softBodies.size(); ++i) { btReducedSoftBody* rsb = static_cast(m_softBodies[i]); // node vs rigid contact for (int k = 0; k < m_nodeRigidConstraints[i].size(); ++k) { btReducedDeformableNodeRigidContactConstraint& constraint = m_nodeRigidConstraints[i][k]; constraint.setSolverBody(solverBody); } // face vs rigid contact // for (int k = 0; k < m_faceRigidConstraints[j].size(); ++k) // { // btReducedDeformableFaceRigidContactConstraint& constraint = m_faceRigidConstraints[j][k]; // btScalar localResidualSquare = constraint.solveConstraint(infoGlobal); // residualSquare = btMax(residualSquare, localResidualSquare); // } } } btScalar btReducedSoftBodySolver::solveContactConstraints(btCollisionObject** deformableBodies, int numDeformableBodies, const btContactSolverInfo& infoGlobal) { btScalar residualSquare = 0; // handle fixed constraint for (int i = 0; i < m_softBodies.size(); ++i) { btReducedSoftBody* rsb = static_cast(m_softBodies[i]); btAlignedObjectArray residual; residual.resize(m_staticConstraints[i].size(), 0); for (int k = 0; k < m_staticConstraints[i].size(); ++k) { btReducedDeformableStaticConstraint& constraint = m_staticConstraints[i][k]; btScalar localResidualSquare = constraint.solveConstraint(infoGlobal); residualSquare = btMax(residualSquare, localResidualSquare); btVector3 error; error.setZero(); std::cout << "fixed_nodes: "; for (int p = 0; p < rsb->m_fixedNodes.size(); ++p) { std::cout << rsb->m_nodes[rsb->m_fixedNodes[p]].m_v.norm() << '\t'; error += rsb->m_nodes[rsb->m_fixedNodes[p]].m_v; } std::cout << '\n'; std::cout << "norm: " << error.norm() << "\n"; } } // handle contact constraint for (int i = 0; i < numDeformableBodies; ++i) { for (int j = 0; j < m_softBodies.size(); ++j) { btReducedSoftBody* rsb = static_cast(m_softBodies[i]); if (rsb != deformableBodies[i]) { continue; } // node vs rigid contact std::cout << "!!#contact_nodes: " << m_nodeRigidConstraints[j].size() << '\n'; for (int k = 0; k < m_nodeRigidConstraints[j].size(); ++k) { btReducedDeformableNodeRigidContactConstraint& constraint = m_nodeRigidConstraints[j][k]; btScalar localResidualSquare = constraint.solveConstraint(infoGlobal); residualSquare = btMax(residualSquare, localResidualSquare); } // face vs rigid contact // for (int k = 0; k < m_faceRigidConstraints[j].size(); ++k) // { // btReducedDeformableFaceRigidContactConstraint& constraint = m_faceRigidConstraints[j][k]; // btScalar localResidualSquare = constraint.solveConstraint(infoGlobal); // residualSquare = btMax(residualSquare, localResidualSquare); // } } } return residualSquare; } void btReducedSoftBodySolver::deformableBodyInternalWriteBack() { // reduced deformable update for (int i = 0; i < m_softBodies.size(); ++i) { btReducedSoftBody* rsb = static_cast(m_softBodies[i]); rsb->applyInternalVelocityChanges(); } }