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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-10-26 02:25:35 +00:00
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0a2f3057d7e0b49902ecf49344f4eec7e370a913
bullet3/examples/StandaloneMain
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Erwin Coumans 85db288a95 App_PhysicsServer_SharedMemory_VR: expose max_num_object_capacity and max_shape_capacity_in_bytes (and shared_memory_key)
Default values are:
int maxNumObjectCapacity = 128 * 1024;
int maxShapeCapacityInBytes = 128 * 1024 * 1024;
int shared_memory_key = -1
2018-04-30 23:01:15 +02:00
..
hellovr_opengl_main.cpp
App_PhysicsServer_SharedMemory_VR: expose max_num_object_capacity and max_shape_capacity_in_bytes (and shared_memory_key)
2018-04-30 23:01:15 +02:00
main_console_single_example.cpp
create basic audio, towards sound sensors etc.
2017-04-14 12:22:38 -07:00
main_opengl_single_example.cpp
fix compile issue (btMin requires same types, no conversion, just replace with < = combo)
2016-12-28 22:10:03 -08:00
main_sw_tinyrenderer_single_example.cpp
Expose ambient, diffuse and specular coefficient of the light.
2016-12-06 15:21:35 -08:00
main_tinyrenderer_single_example.cpp
Expose ambient, diffuse and specular coefficient of the light.
2016-12-06 15:21:35 -08:00
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