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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-10-18 14:56:00 +00:00
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53836286b7e431d8d52030e344bffcde50cde48d
bullet3/src
History
ejcoumans 764087fc4f sign-bit went wrong in case of 32-bit broadphase. Thanks DevO for reporting.
2007-06-01 01:21:44 +00:00
..
BulletCollision
sign-bit went wrong in case of 32-bit broadphase. Thanks DevO for reporting.
2007-06-01 01:21:44 +00:00
BulletDynamics
- Fixed a bug in btAxisSweep3 (sweep and prune) related to object removal. Only showed up when at least one btStaticPlaneShape was inserted.
2007-05-20 16:21:14 +00:00
LinearMath
fixed 'getEuler' method
2007-05-30 03:07:39 +00:00
btBulletCollisionCommon.h
Added btCapsuleShape. This could already be simulated by simply adding 2 spheres to the btMultiSphereShape, but this was bad documented/unknown.
2007-01-30 00:09:08 +00:00
btBulletDynamicsCommon.h
enabled the vehicle demo again (still needs lots of tuning before it drives well)
2006-10-29 03:36:16 +00:00
CMakeLists.txt
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
2006-09-25 08:58:57 +00:00
Jamfile
fixed jam 'install' to properly copy right headerfiles in the destination directory
2006-12-26 17:16:40 +00:00
Makefile.am
updated build configuration to include make, next to jam. So ./configure will create Makefile AND Jamefile.
2006-12-15 18:24:31 +00:00
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