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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-11-14 20:05:35 +00:00
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684a9f6a999e45b576923dc4b20e6550444fdaa4
bullet3/examples/SharedMemory/plugins/eglPlugin
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erwincoumans 684a9f6a99 move stb_image/stb_image_write.cpp into a cpp file instead of random files with the magic 'STB_IMAGE_WRITE_IMPLEMENTATION' define
move setup.py back to eglRenderer extension, use pkgutil.get_loader('eglRenderer').get_filename()
disable dlmopen by default, unless B3_USE_DLMOPEN is defined.
2018-09-10 23:18:34 -07:00
..
eglRendererPlugin.cpp
move stb_image/stb_image_write.cpp into a cpp file instead of random files with the magic 'STB_IMAGE_WRITE_IMPLEMENTATION' define
2018-09-10 23:18:34 -07:00
eglRendererPlugin.h
Thanks to @dchichkov for some of the fixes in the eglRendererPlugin!
2018-09-09 13:37:49 -07:00
eglRendererVisualShapeConverter.cpp
move stb_image/stb_image_write.cpp into a cpp file instead of random files with the magic 'STB_IMAGE_WRITE_IMPLEMENTATION' define
2018-09-10 23:18:34 -07:00
eglRendererVisualShapeConverter.h
Thanks to @dchichkov for some of the fixes in the eglRendererPlugin!
2018-09-09 13:37:49 -07:00
premake4.lua
move stb_image/stb_image_write.cpp into a cpp file instead of random files with the magic 'STB_IMAGE_WRITE_IMPLEMENTATION' define
2018-09-10 23:18:34 -07:00
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