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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-08-30 06:58:34 +00:00
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6c0ef7e59702b2eea8dd5409bdf85dce81144b11
bullet3/src/BulletDynamics
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erwincoumans fe92de3e50 add infrastructure float btMultiBodyLink m_jointDamping, m_jointFriction (actual damping/friction is in a separate commit)
add door.urdf for testing damping/friction
2016-03-17 14:54:46 -07:00
..
Character
Stop adding motion in the kinematic character controller if the walk direction is near zero
2014-12-12 10:31:23 -04:30
ConstraintSolver
Support btMultiBody soft contact using ERP and CFM. Also support custom relaxation parameter to allow successive over relaxation.
2016-02-22 18:40:00 -08:00
Dynamics
remove unused function in btRigidBody (btSetCrossMatrixMinus)
2015-12-08 07:54:19 -08:00
Featherstone
add infrastructure float btMultiBodyLink m_jointDamping, m_jointFriction (actual damping/friction is in a separate commit)
2016-03-17 14:54:46 -07:00
MLCPSolvers
Enable softness for btRigidBody contacts. This is implemented by some value (CFM, constraint force mixing) to the main diagonal of A.
2016-01-22 17:43:36 -08:00
Vehicle
fix warnings (thanks to Aaron!)
2015-09-10 17:52:41 -07:00
CMakeLists.txt
fix whitespace formatting in cmake files
2015-12-07 14:08:04 -08:00
premake4.lua
premake: use *.cpp insteadl of **.cpp
2014-09-05 11:22:25 -07:00
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