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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-10-25 10:10:57 +00:00
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6dff743d68da0fb1e1effba50c213985ca9b219c
bullet3/Demos/UserCollisionAlgorithm
T
History
ejcoumans f1be4ab221 only update aabb of active objects, thanks Peter Tchernev for reporting (http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1764 )
move debug aabb rendering from updateAabb to debugDrawWorld
2007-12-10 02:18:38 +00:00
..
CMakeLists.txt
renamed ${OPENGL_glU_LIBRARY} into ${OPENGL_glu_LIBRARY}
2007-04-29 18:26:32 +00:00
Jamfile
added buildsystem files
2006-09-17 06:34:40 +00:00
UserCollisionAlgorithm.cpp
only update aabb of active objects, thanks Peter Tchernev for reporting (http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1764 )
2007-12-10 02:18:38 +00:00
UserCollisionAlgorithm.h
processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated.
2006-10-18 03:28:42 +00:00
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