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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-11-01 21:45:32 +00:00
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7ac3e263ab6cb9141b4e4a1e84c0925b8180bafa
bullet3/examples/Constraints
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a 2348c6ba0a Fix for #1582
2018-03-05 23:05:22 +01:00
..
ConstraintDemo.cpp
Fix for #1582
2018-03-05 23:05:22 +01:00
ConstraintDemo.h
enable URDF loading throught the 'File/Open' menu
2015-05-01 11:42:14 -07:00
ConstraintPhysicsSetup.cpp
Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
2017-06-01 15:30:37 -07:00
ConstraintPhysicsSetup.h
enable URDF loading throught the 'File/Open' menu
2015-05-01 11:42:14 -07:00
Dof6Spring2Setup.cpp
Fix for #1582
2018-03-05 23:05:22 +01:00
Dof6Spring2Setup.h
enable URDF loading throught the 'File/Open' menu
2015-05-01 11:42:14 -07:00
TestHingeTorque.cpp
Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
2017-06-01 15:30:37 -07:00
TestHingeTorque.h
add TestHingeTorque example using btRigidBody and btHingeConstraint, setup is similar to TestJointTorque using btMultiBody and a revolute joint.
2015-06-15 23:12:29 -07:00
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