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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-09-15 14:54:28 +00:00
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7cd651c266c55d90e0d9512e6af4df0bd6fdf9f9
bullet3/src/BulletCollision
History
ejcoumans 7cd651c266 pass collision shapes as const. fixed some issues with continuous convex cast (resulting hitnormal was not initialized properly, results not proper)
2007-07-11 02:16:39 +00:00
..
BroadphaseCollision
made data protected so derived classes can access it
2007-07-03 23:22:17 +00:00
CollisionDispatch
pass collision shapes as const. fixed some issues with continuous convex cast (resulting hitnormal was not initialized properly, results not proper)
2007-07-11 02:16:39 +00:00
CollisionShapes
improved performance by adding constructors to btTransform/btMatrix3x3 to avoid conversions, compoundshape returns const references (instead of duplicate objects)
2007-07-05 23:48:05 +00:00
NarrowPhaseCollision
pass collision shapes as const. fixed some issues with continuous convex cast (resulting hitnormal was not initialized properly, results not proper)
2007-07-11 02:16:39 +00:00
CMakeLists.txt
updated version, added 'singleObjectQuery' preliminary collision query (convex cast etc)
2007-07-03 05:10:20 +00:00
Doxyfile
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
2006-09-25 08:58:57 +00:00
Jamfile
fixed jam 'install' to properly copy right headerfiles in the destination directory
2006-12-26 17:16:40 +00:00
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