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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-11-13 03:15:39 +00:00
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93d1d24234f8d6bfc51b4e2b8951cdb2573fcb9a
bullet3/Demos/CollisionInterfaceDemo
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erwin.coumans 4894f24c9a Fixes for FPU exceptions, thanks to Phil Knight for reporting and John McCutchan for fix/workarounds.
Added new cluster collision methods for soft bodies, thanks to Nathanael Presson.
Enable/disable textures/shadows for specific demos.
2008-08-01 01:04:45 +00:00
..
CollisionInterfaceDemo.cpp
Fixes for FPU exceptions, thanks to Phil Knight for reporting and John McCutchan for fix/workarounds.
2008-08-01 01:04:45 +00:00
CollisionInterfaceDemo.h
merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches.
2006-09-27 20:43:51 +00:00
Jamfile
added basic RaycastVehicle support, and CcdPhysicsEnvironment::getAppliedImpulse(int constraintId), this value is useful as treshold to break constraints.
2006-08-29 23:55:32 +00:00
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