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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-11-13 03:15:39 +00:00
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93d1d24234f8d6bfc51b4e2b8951cdb2573fcb9a
bullet3/Demos/SimplexDemo
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erwin.coumans 4894f24c9a Fixes for FPU exceptions, thanks to Phil Knight for reporting and John McCutchan for fix/workarounds.
Added new cluster collision methods for soft bodies, thanks to Nathanael Presson.
Enable/disable textures/shadows for specific demos.
2008-08-01 01:04:45 +00:00
..
Jamfile
moved files around
2006-05-25 19:18:29 +00:00
SimplexDemo.cpp
Fixes for FPU exceptions, thanks to Phil Knight for reporting and John McCutchan for fix/workarounds.
2008-08-01 01:04:45 +00:00
SimplexDemo.h
processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated.
2006-10-18 03:28:42 +00:00
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