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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-09-07 11:03:03 +00:00
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946963441f124cef850692bf4e2acf0d3b111828
bullet3/src
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ejcoumans c6be761166 some brute-force method for creating vertices from a convex defined by plane equations, and creating plane equations from a point cloud
2006-11-11 03:27:10 +00:00
..
BulletCollision
added some brute-force way to shrink convex polyhedra (to compensate collision margin)
2006-11-11 03:22:15 +00:00
BulletDynamics
added proper clipping of angular limits in generic d6 ConstraintSolver/btGeneric6DofConstraint.cpp
2006-11-10 22:56:45 +00:00
LinearMath
some brute-force method for creating vertices from a convex defined by plane equations, and creating plane equations from a point cloud
2006-11-11 03:27:10 +00:00
btBulletCollisionCommon.h
enabled the vehicle demo again (still needs lots of tuning before it drives well)
2006-10-29 03:36:16 +00:00
btBulletDynamicsCommon.h
enabled the vehicle demo again (still needs lots of tuning before it drives well)
2006-10-29 03:36:16 +00:00
CMakeLists.txt
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
2006-09-25 08:58:57 +00:00
Jamfile
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
2006-09-25 08:58:57 +00:00
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