Logo
Explore Help
Sign In
Scarfski/bullet3
1
0
Fork 0
You've already forked bullet3
mirror of https://github.com/bulletphysics/bullet3.git synced 2026-09-30 05:56:00 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
97e9b5ccad22c9dd9a002bf12473d2df034fc3f8
bullet3/src/BulletDynamics
History
erwin coumans 5d40d90bd0 add btMultiBodyConstraint::finalizeMultiDof API: if you add multi-body constraints to a multi-dof btMultiBody, before it has been finalized using the btMultiBody::finalizeMultiDof call,
then you have to manually call the btMultiBodyConstraint::finalizeMultiDof for all multi-dof multi body constraints.
2015-03-03 13:24:06 -08:00
..
Character
Stop adding motion in the kinematic character controller if the walk direction is near zero
2014-12-12 10:31:23 -04:30
ConstraintSolver
add support to btHingeConstraint to set/get ERP, example use:
2014-10-17 13:05:53 -07:00
Dynamics
Improved URDF support for btMultiBody and separate graphics/collision/inertial frames and shapes
2015-01-22 17:56:24 -08:00
Featherstone
add btMultiBodyConstraint::finalizeMultiDof API: if you add multi-body constraints to a multi-dof btMultiBody, before it has been finalized using the btMultiBody::finalizeMultiDof call,
2015-03-03 13:24:06 -08:00
MLCPSolvers
_N -> n, _C -> c, _L ->l, some collision with a standard C++ header?
2015-02-20 13:51:24 -08:00
Vehicle
remove a lot of warnings (more todo in demos and serialization code)
2014-08-22 10:29:05 -07:00
CMakeLists.txt
fix Linux and Cmake build
2014-08-20 16:48:46 -07:00
premake4.lua
premake: use *.cpp insteadl of **.cpp
2014-09-05 11:22:25 -07:00
Powered by Gitea Version: 25.4.3 Page: 126ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API