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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-11-14 03:45:46 +00:00
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9bcc19a98f15523102cb042ec5d3603de87a1d4a
bullet3/Demos/BasicDemo
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erwin.coumans 9bcc19a98f enable Box2dDemo for Win32 app.
2010-01-19 23:37:14 +00:00
..
BasicDemo.cpp
Don't use GLUT by default under Windows, but a Win32 App instead. All demos have to be fixed (only basic demo works now). Also on Mac OSX, we plan to use cocoa instead of Glut.
2010-01-19 22:59:49 +00:00
BasicDemo.h
Don't use GLUT by default under Windows, but a Win32 App instead. All demos have to be fixed (only basic demo works now). Also on Mac OSX, we plan to use cocoa instead of Glut.
2010-01-19 22:59:49 +00:00
CMakeLists.txt
Don't use GLUT by default under Windows, but a Win32 App instead. All demos have to be fixed (only basic demo works now). Also on Mac OSX, we plan to use cocoa instead of Glut.
2010-01-19 22:59:49 +00:00
Jamfile
Added a very basic dynamics demo, only using spheres (and optionally boxes)
2006-10-09 20:41:18 +00:00
main.cpp
Introduced btActionInterface. This makes it easier to extend user-defined actions, such as vehicles and characters.
2009-03-03 16:18:23 +00:00
Makefile.am
Add libgimpact, libgimpactutils, libglui, libconvexdecomposition, soft body demo, all bullet demos to autotools build
2008-10-03 23:01:04 +00:00
Makefile.original
Add posix thread backend to BulletMultiThreaded. Contributed by Enrico.
2008-04-01 18:32:41 +00:00
Win32BasicDemo.cpp
enable Box2dDemo for Win32 app.
2010-01-19 23:37:14 +00:00
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