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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-10-25 10:10:57 +00:00
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bullet3/examples/TinyRenderer/TinyRenderer.cpp
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yunfeibai 56f9c38226 Use float when clipping the shadow map index, because the index before clipping can be out of the range for int.
2017-04-25 18:28:56 -07:00

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