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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-11-04 23:15:34 +00:00
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bullet3/examples/TinyRenderer
T
History
erwincoumans 0d5dcb3cc5 setDebugObjectColor
2016-11-21 07:42:11 -08:00
..
geometry.cpp
add unmodified version of TinyRenderer, a 500 line software renderer with vertex and pixel shaders, texture mapping and Wavefront .obj support.
2016-04-26 20:47:10 -07:00
geometry.h
patch TinyRenderer so it software-renders in an OpenGL texture, for testing
2016-04-26 20:52:52 -07:00
LICENSE.txt
add unmodified version of TinyRenderer, a 500 line software renderer with vertex and pixel shaders, texture mapping and Wavefront .obj support.
2016-04-26 20:47:10 -07:00
main.cpp
don't pass width/height into renderObject
2016-06-07 17:02:47 -07:00
model.cpp
Add kiva_shelf to prepare for picking/grasping task
2016-07-14 00:05:57 -07:00
model.h
Add kiva_shelf to prepare for picking/grasping task
2016-07-14 00:05:57 -07:00
our_gl.cpp
Update our_gl.cpp
2016-09-06 13:26:08 -07:00
our_gl.h
make some changes to make the previous example code changes backward compatible
2016-08-12 14:18:46 -07:00
premake4.lua
fix build, add premake4.lua
2016-04-26 21:08:02 -07:00
tgaimage.cpp
fix typo in texels flip
2016-04-28 23:01:49 -07:00
tgaimage.h
add first draft of contact point query in shared memory API
2016-09-01 13:30:07 -07:00
TinyRenderer.cpp
setDebugObjectColor
2016-11-21 07:42:11 -08:00
TinyRenderer.h
setDebugObjectColor
2016-11-21 07:42:11 -08:00
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